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chess

Laborator project to make imitation of chess

Done:

  • The movements of all the figures
  • checks for the possibility of desired move
  • capture
  • history
  • undo
  • loading/saving

I wanted to implement the rest of the chess mechanics, but decided to stop because the lab had already taken a long time.

As required by the Command pattern, the client part has no idea about the classes needed for the game - it transmits data to one method nextMove(), and it already sends it where it is needed.

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Laborator project to make imitation of chess

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