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GTA V: North Yankton

Indra edited this page Mar 27, 2024 · 3 revisions

Getting the main object to interact with the interior:

NorthYankton = exports['bob74_ipl']:GetNorthYanktonObject()

Coordinates

This interior can be found at:

X Y Z
3217.697 -4834.826 111.8152

Object structure

NorthYankton
  +-- ipl
  +-- Grave
  |   +-- covered
  |   +-- dug
  |   +-- funeral
  |   +-- Set(grave)
  |   +-- Clear()
  +-- Traffic
  |   +-- Enable(state)
  +-- Enable(state)

Grave

Setting the grave style:

NorthYankton.Grave.Set(grave)
Parameter Description Valid values
grave Covered grave NorthYankton.Grave.covered
Dug grave NorthYankton.Grave.dug
Prologue funeral grave NorthYankton.Grave.funeral

Style

Enables or disable traffic in North Yankton:

NorthYankton.Traffic.Enable(state)
Parameter Description Valid values
state Enabled or disabled true or false

Enable/Disable

Enable or disable North Yankton map:

NorthYankton.Enable(state)
Parameter Description Valid values
state Enabled or disabled true or false

Default values set by bob74_ipl

NorthYankton.Enable(false)

Example: How to use in your own resources

You can handle and customize the interiors in your own resources using the exported functions:

Citizen.CreateThread(function()
    -- Getting the object to interact with
    NorthYankton = exports['bob74_ipl']:GetNorthYanktonObject()

    -- Enabling North Yankton
    NorthYankton.Enable(true)
end)
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