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Convert worldguard regions to grief prevention regions#64

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Xsm0deus wants to merge 568 commits intoBigScary:masterfrom
GriefPrevention:master
Open

Convert worldguard regions to grief prevention regions#64
Xsm0deus wants to merge 568 commits intoBigScary:masterfrom
GriefPrevention:master

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@Xsm0deus
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Hi on our server we use a protection plugin that uses worldguard. Regions have owners and members and I was wondering if it's possible to convert or not?

@RoboMWM
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RoboMWM commented Apr 13, 2019

Can you guys stop doing this.

@Xsm0deus
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I am confused

@RoboMWM
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RoboMWM commented Apr 18, 2019

Ok, please close this

FrankHeijden and others added 26 commits October 11, 2020 20:59
…1083)

* Retraction checked block behind piston when no blocks were moved
* Everywhere modes are supposed to ignore subclaims, so piston claim should not be a subclaim
doesn't work for github pages
comment in #1107

c7327d4#diff-bd72da6eb91964fbaa474bafcaac56434a55926a9743ec41c3dba6de30eedc86L531

This is when it changed, when he added the multiple accrual rate
permissions.
Jikoo and others added 30 commits January 13, 2025 10:43
This event does not fire in vanilla for item displays - thus this is to account for addons firing this event to check for protections.
* Revise the ROOTED_DIRT dupe fix

* Forgot to update imports

* Silk Touch unneeded for dupe

* Update imports

* Match hoes by Tag rather than material name

* Check material of item interacted with

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Co-authored-by: Jikoo <jikoo.games@gmail.com>
* Drop outdated (and unused) Paper repo

Paper's new repo location is repo.papermc.io, old repo throws a 403 on build.

* Prefer release to source/target

The release option supersedes source and target. It performs their functions and also ensures that API added in later versions is not in use.
https://docs.oracle.com/en/java/javase/17/docs/specs/man/javac.html#option-release

* Update plugins and dependencies

* Add Mockito agent to Surefire execution

Fixes warnings (and future problems) when Mockito injects its own agent

* Try setting up config later

Jar location isn't being expanded on AppVeyor, which is weird. Runs fine locally and on GitHub Actions.
AppVeyor is running Maven 3.9.9, just like the other builds.

* Add properties goal to AppVeyor test
* added permission for extendclaim to not require modification tool. Defaults to false to maintain existing behavior.
* Update README.md

Readme is no longer used as the website, so let's try to shorten this up and make it more 'readme.md' friendly instead of 'website-design-spacing-friendly'

- use bullet list for support options
- remove horizontal line breaks (kept first line break)
- use higher-level headers

* use new org url

* add documentation link to support section

* GriefPrevention Legacy, alpha testing
> direction check should be inverted, because if their direction is
changed they shouldn't be idle.

Use Jikoo's newly-learned DeMorgan's law for better readability

closes #2512
fixes bug introduced in b6512aa

Co-authored-by: Jikoo <jikoo.games@gmail.com>
- remove special logic for Manage permission
- Remove extra logic for permissiontrust exception
- Remove Messages#CantGrantThatPermission enum
- update description in plugin.yml, add managetrust alias
We are currently letting the whole end portal creation flow proceed until the end, when we cancel the actual portal generation. With this change, we are now canceling the interaction at the very beginning, without the need to clean up further effects.
* Rename `Claims.MaximumDepth` config option to `Claims.MinimumY` to reduce confusion

* Show warning if minY is set above sea level for some world
* Allow setting `MinimumY` on a per-world basis

* Collapse `max` to one line
Right-clicking with a fire charge is similar to using flint and steel.

closes #2471
In wilderness, blocking container access is unintuitive: players should be able to access containers there since it
won't prevent attackers from getting those items anyway.
* Extract player column scanning into its own method

* Extract layer scanning into its own method

* early return when layer scan hits minY

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Co-authored-by: Adam <Jikoo.Games@gmail.com>
Right-clicking these cycles their pose and changes redstone output, so treat them like other decor/redstone blocks that need Build trust
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