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Redirection Module
Bruno Jartoux edited this page Mar 9, 2024
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This module contains the implementation of all techniques included in this toolkit.
The techniques implemented by this Toolkit fall into the following major categories:
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Hand Redirection, or Body Redirection. An offset is introduced between the position of a body part (usually the user's hand) and its virtual representation. Applications are repurposing physical props for multiple virtual objects and Pseudo-haptics.
- Pseudo-haptic effects, which rely on visual techniques for altering haptic feedback, are included as a subcategory of Body Redirection since they also manipulate hand positions. The difference is the redirection is applied to modify or create a haptic/pseudo-haptic sensation such as stiffness or weight.
- World Redirection. The user's point of view in the virtual environment is manipulated, for example in a way that allows for unlimited virtual walking within a bounded physical arena.
- 3D Interpolation
For exhaustive lists, see each category page.
Authors: Benoît Geslain, Bruno Jartoux