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Bruno Jartoux edited this page Mar 9, 2024 · 1 revision

This module contains the implementation of all techniques included in this toolkit.

Categories of implemented illusions

The techniques implemented by this Toolkit fall into the following major categories:

  • Hand Redirection, or Body Redirection. An offset is introduced between the position of a body part (usually the user's hand) and its virtual representation. Applications are repurposing physical props for multiple virtual objects and Pseudo-haptics.
    • Pseudo-haptic effects, which rely on visual techniques for altering haptic feedback, are included as a subcategory of Body Redirection since they also manipulate hand positions. The difference is the redirection is applied to modify or create a haptic/pseudo-haptic sensation such as stiffness or weight.
  • World Redirection. The user's point of view in the virtual environment is manipulated, for example in a way that allows for unlimited virtual walking within a bounded physical arena.
  • 3D Interpolation

For exhaustive lists, see each category page.