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update to EventRequirementsScopeFix, partially hooking up DeadMechWarrior scope.
EventRequirementsScopeFix: Fixes SimGameEventOption requirements to check all appropriate scope objects (previously would ignore SecondaryMechWarrior, TertiaryMechWarrior, and SecondaryMech). Also partially enables DeadMechWarrior scope. HOWEVER in order to trigger, it must be used as the main scope of the event (i.e. not AdditionalObjects or AdditionalRequirements), and the EventType must be set to "EventType": "FUNERAL".
Builds without CAC dependency will no longer be released with versions 2.0.0 or higher!
Updated to ModTek 3+, no end-user visible changes:
Updated project file to MS 2019 format
Replaced Harmony1 shimming with direct HarmonyX patches
Eliminated Traverse and AccessTools lookups in favor of publicized accesses.