Releases: BattletechModders/ConcreteJungle
Releases · BattletechModders/ConcreteJungle
HarmonyX Update
Updated to ModTek 3+, no end-user visible changes:
Updated project file to MS 2019 format
Replaced Harmony1 shimming with direct HarmonyX patches
Eliminated Traverse and AccessTools lookups in favor of publicized accesses.
DLL only change. No changes to mod.json
WILL NOT WORK ON MODTEK 0.8
REL_0.6.6
- Fix issue with duplicate origins being spawned
- Add 'Ambush.EnableOnRound' option to prevent ambushes from starting before the specified combat round. Set to at least 2 to work with 'choose your own drop' position from CAC.
- Added 'Ambush.BlacklistedContracts' to disable ambushes in specific contracts. Exclusion is by override.ID.
- Fix bug where ambush chance increased with each actor that moved, instead of being tested only once during each non-interleaved phases.
- Add new ambush type 'BattleArmor'. Exactly equivalent to mech ambush, but allows a different weighting and mechDefs to be defined