Better AI - 1.6.2.1
For BATTLETECH 1.6.2
Requires ModTek 0.7.2
Instructions:
For older versions - Delete old Better AI folder in BATTLETECH\Mods
Copy BetterAI-1.6.2.1 in to the BATTLETECH\Mods folder.
1.6.2 HOTFIX:
New variables added by 1.6.2 added to global.json hotfix. This is untested in contracts, but should work without issue. Skirmish was tested with no errors.
Changelog for 1.6.2.1:
global.json
Float_ConfidenceInSignificantDamageWhileGhostedLevel - Added for 1.6.2
Float_WeaponDamageSpreadLerpValue- Added for 1.6.2
Float_StructuralDamagePercentageMultiplier- Added for 1.6.2
Float_ExpectedAndMaxDamageShootingInGhostStateLerp- Added for 1.6.2
Float_GhostStateHysteresisMultiplierTurnIncrease- Added for 1.6.2
Bool_ExpectedDamageAccuracyIncrease - Added, set to true
Bool_EnableLongRangePathfindingBeActorAware- Added, set to true
Float_LongRangeToShortRangeDistanceThreshold- Added for 1.6.2
mechdef_victor_VTR-9S.json
Changed role to unit_role_sniper from brawler to "AC/20 Snipe" like the CP-10-Z
Better AI Permanent Evasion Add On - No update of Add-On required, will work with 1.6.2.1 automatically.