An open source project allow you create apps, games with 3D graphics base on WebGL.
CamelJS - An opensource Javascript library for 3D game development, CamelJS is a cross-platform, royalty-free web standard for a high level 3D graphics API based on WebGL, exposed to ECMAScript via the HTML5 Canvas element. Developers familiar with OpenGL ES 2.0 will recognize WebGL as a Shader-based API using GLSL, with constructs that are semantically similar to those of the underlying OpenGL ES API. It stays very close to the OpenGL ES specification, with some concessions made for what developers expect out of memory-managed languages such as JavaScript.
WebGL brings plugin-free 3D to the web, implemented right into the browser. Major browser vendors Apple (Safari), Google (Chrome), Microsoft (Edge), and Mozilla (Firefox) are members of the WebGL Working Group.
CamelJS is a free Javascript library for 3D graphics development based on WebGL.
- Easy setup, developer can download and setup into the page.
- Quickly, WebGL - Web Graphics Library is a javascript API build-in with any compatible web browser.
- Smart Shader, It helps developer to create own renderer.
- Camel.js includes the follow classes and features.
CamelJS easily installed with following command
npm install --save @bapquad/camel
- Download and Installation
- Getting Start
- Working with Asset Manager
- Building a scene
- Working with model
- Textures and material
You can learn more cheat sheets about CamelJS at here.