Skip to content

A simple physics engine written at a relatively low level using SFML.

Notifications You must be signed in to change notification settings

AnthonyOlijnyk/2D-Physics-Engine

Repository files navigation

2D Physics Engine

A virtual environment developed with C++ and SFML. This engine is best served for RPG type games as the state design pattern is the primary tool used to model the different actions available.

The main goal of the project is to gain a fundamental understanding of the underlying math used in the creation of physics engines while becoming accustomed to more complex C++ code.

About

A simple physics engine written at a relatively low level using SFML.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published