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Adding usefull tools for android game developers, especially for LibGDX.
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Adding usefull tools for android game developers, especially for LibGDX.
  • Ukraine

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  1. Android_Billing_v4up_PurchaseManager Public

    Android Billing v4+ implementation for non consumable products. Written in Kotlin using coroutines. Serverless verifying approval method of a purchased token. No UI sample. Android IAP library.

    Kotlin 1

  2. Android_AdNetworks_PrioritiesManager_with_RemoteControl Public

    Prioritize and control all ad networks at one place (including mediation SDKs) ! Control remotely via a Firebase remote config. Ad types: interstitials, rewarded. Ad networks: UnityAds (mediated or…

    Kotlin 2

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April 2025

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