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Description
Mac OpenGl version is stuck on OpenGL 4.1
The following line is using a function that requires 4.5 (glCreateTextures)
Line 1357 in b2c0379
| c.glCreateTextures(@enumToInt(texture_target), 1, &tex_name); |
Does this mean that zgl cannot run on mac systems? Is there any workaraound?
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