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Cannot use createTexture in mac #56

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@remorses

Mac OpenGl version is stuck on OpenGL 4.1

The following line is using a function that requires 4.5 (glCreateTextures)

zgl/zgl.zig

Line 1357 in b2c0379

c.glCreateTextures(@enumToInt(texture_target), 1, &tex_name);

Does this mean that zgl cannot run on mac systems? Is there any workaraound?

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