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controls.lua
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controls.lua
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table.insert(ctrls, {
Name = "SceneButton",
ControlType = "Button",
ButtonType = "Momentary",
Count = 100,
--UserPin = true,
--PinStyle = "Input",
Icon = "<NONE>"
})
table.insert(ctrls, {
Name = "SceneKnob",
ControlType = "Knob",
ControlUnit = "Integer",
Count = 1,
Min = 1,
Max = 100,
UserPin = true,
PinStyle = "Both"
})
table.insert(ctrls, {
Name = "InputMute",
ControlType = "Button",
ButtonType = "Toggle",
Count = 35,
--UserPin = true,
--PinStyle = "Both",
Icon = "<NONE>"
})
table.insert(ctrls, {
Name = "InputFader",
ControlType = "Knob",
ButtonType = "Fader",
Count = 35,
Min = 0,
Max = 127,
--UserPin = true,
--PinStyle = "Both",
})
table.insert(ctrls, {
Name = "OutputMute",
ControlType = "Button",
ButtonType = "Toggle",
Count = 14,
--UserPin = true,
--PinStyle = "Both",
Icon = "<NONE>"
})
table.insert(ctrls, {
Name = "OutputFader",
ControlType = "Knob",
ButtonType = "Fader",
Count = 35,
Min = 0,
Max = 127,
--UserPin = true,
--PinStyle = "Both",
})
--**Controls on Page "Setup"
table.insert(ctrls, {
Name = "IP Address",
ControlType = "Text",
Count = 1,
DefaultValue = "127.0.0.1"
})
table.insert(ctrls, {
Name = "Port",
ControlType = "Knob",
ControlUnit = "Integer",
Count = 1,
Min = 1,
Max = 65535,
DefaultValue = 51325
})
table.insert(ctrls, {
Name = "Status",
ControlType = "Indicator",
IndicatorType = "Status",
Count = 1,
UserPin = true,
PinStyle = "Output"
})
table.insert(ctrls, {
Name = "MIDI Channel",
ControlType = "Knob",
ControlUnit = "Integer",
Count = 1,
Min = 1,
Max = 16,
DefaultValue = 1
})