From 56d49892800d2c86ad903da8b955bace2ee9309b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E6=B5=85=E5=A2=A8?= Date: Thu, 22 Mar 2018 22:27:52 +0800 Subject: [PATCH] =?UTF-8?q?=E5=8B=98=E8=AF=AF-=E4=BF=AE=E5=A4=8D=E5=9B=BE?= =?UTF-8?q?=E7=89=87=E7=9A=84=E6=98=BE=E7=A4=BA=E9=97=AE=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 勘误-修复图片的显示问题 --- .../Content/BlogPost10/README.md" | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git "a/Content/\343\200\212Real-Time Rendering 3rd\343\200\213\350\257\273\344\271\246\347\254\224\350\256\260/Content/BlogPost10/README.md" "b/Content/\343\200\212Real-Time Rendering 3rd\343\200\213\350\257\273\344\271\246\347\254\224\350\256\260/Content/BlogPost10/README.md" index c49afc7b..0f8d7204 100644 --- "a/Content/\343\200\212Real-Time Rendering 3rd\343\200\213\350\257\273\344\271\246\347\254\224\350\256\260/Content/BlogPost10/README.md" +++ "b/Content/\343\200\212Real-Time Rendering 3rd\343\200\213\350\257\273\344\271\246\347\254\224\350\256\260/Content/BlogPost10/README.md" @@ -146,7 +146,7 @@ normal)之间的点乘结果得到轮廓线信息。如果此点乘结果接 这种方法相当于用一个边缘为黑色圆环的环境贴图(Environment Map),对物体表面进行着色处理,如图所示。 -![](media/43494acacc169029846e0f63ff308449.jpg) +![](media/43494acacc169029846e0f63ff308449.png) 图10 使用球形图来绘制边缘轮廓,如果沿着球形图的边缘对圆进行加宽,即可产生较粗的轮廓