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BundleAdd.h
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/*
* Copyright (c) 2008-2010 Noah Snavely (snavely (at) cs.cornell.edu)
* and the University of Washington
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
/* BundleAdd.h */
#ifndef __bundle_add_h__
#define __bundle_add_h__
#include "vector.h"
#include "sfm.h"
/* Triangulate two points */
v3_t Triangulate(v2_t p, v2_t q,
camera_params_t c1, camera_params_t c2,
double &proj_error, bool &in_front, double &angle,
bool explicit_camera_centers);
#endif /* __bundle_add_h__ */