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Bundle.h
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/*
* Copyright (c) 2008-2010 Noah Snavely (snavely (at) cs.cornell.edu)
* and the University of Washington
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
/* Bundle.h */
/* Utility functions for bundle adjustment */
#ifndef __bundle_h__
#define __bundle_h__
#include "ImageData.h"
#include "Geometry.h"
#include "sfm.h"
/* Compute the angle between two rays */
double ComputeRayAngle(v2_t p, v2_t q,
const camera_params_t &cam1,
const camera_params_t &cam2);
/* Check cheirality for a camera and a point */
bool CheckCheirality(v3_t p, const camera_params_t &camera);
void GetIntrinsics(const camera_params_t &camera, double *K);
double GetCameraDistance(camera_params_t *c1, camera_params_t *c2);
/* Use a 180 rotation to fix up the intrinsic matrix */
void FixIntrinsics(double *P, double *K, double *R, double *t);
void InitializeCameraParams(const ImageData &data, camera_params_t &camera);
#endif /* __bundle_h__ */