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BruteForceSearch.cpp
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/*
* Copyright (c) 2008-2010 Noah Snavely (snavely (at) cs.cornell.edu)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
/* BruteForceSearch.cpp */
/* Brute force nearest-neighbor search data structure */
#include "BruteForceSearch.h"
#include "qsort.h"
#include "vector.h"
BruteForceSearch::BruteForceSearch(int n, v3_t *pts)
{
m_num_points = n;
m_points = new v3_t[n];
for (int i = 0; i < n; i++)
m_points[i] = pts[i];
}
void BruteForceSearch::GetClosestPoints(v3_t query, int num_points,
int *idxs, double *dists)
{
double *dists_all = new double[m_num_points];
for (int i = 0; i < m_num_points; i++) {
dists_all[i] = v3_magsq(v3_sub(query, m_points[i]));
}
int *perm = new int[m_num_points];
qsort_ascending();
qsort_perm(m_num_points, dists_all, perm);
for (int i = 0; i < num_points; i++) {
idxs[i] = perm[i];
dists[i] = dists_all[i];
}
delete [] dists_all;
delete [] perm;
}