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Play some little game and the better you are the better the card you get (at random) in return. Or the better a skill you can chose?
Ideas for minigames:
Guess the number: The computer picks a number between 1 and 100 and you have to
guess it. The computer tells you whether your guess is too high or too low.
Rock Paper Scissors for x times.
Perform calculations ever quicker.
Keep up with typing text that gets produced ever faster.
Press keys as they appear on screen as quickly as possible.
Snakes/Tron
Frogger
(Implementation note to make potency-based selection robust: Pick all cards and sort by potency descending with a cutoff at a potency corresponding to the level the player achieved in the minigame. Then pick a card from this list at random, but with heavy emphasis on the beginning.)
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Play some little game and the better you are the better the card you get (at random) in return. Or the better a skill you can chose?
Ideas for minigames:
guess it. The computer tells you whether your guess is too high or too low.
(Implementation note to make potency-based selection robust: Pick all cards and sort by potency descending with a cutoff at a potency corresponding to the level the player achieved in the minigame. Then pick a card from this list at random, but with heavy emphasis on the beginning.)
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