Note: very few desktop games are available with GLES2, and even less none-game apps.
| program | status | caveats |
|---|---|---|
| Blobby Volley 2 | OK | requires DesktopGL-disabled SDL2; needs to place "input window" suitably |
| Gigalomania | OK | requires DesktopGL-disabled SDL2; needs to place "input window" suitably |
| prBoom+ | OK | requires DesktopGL-disabled SDL2; needs to place "input window" suitably |
| Chocolate Doom | OK | requires DesktopGL-disabled SDL2; needs to place "input window" suitably |
| Planet Blupi | so-so | requires DesktopGL-disabled SDL2; needs to place "input window" suitably; does not draw its own mouse cursor |
None yet.
| program | status | caveats |
|---|---|---|
| EGL-X11/ES2 programs mesa-demos | OK | es2tri requires removal of an abusive assertion |
| examples from the book "OpenGL ES 2.0 Programming Guide" | OK | - |
| glmark2-es2 | OK | version 2021.02 would segfault, they have a fix in master branch; tests depending on the GL_OES_mapbuffer extension cannot work yet |
| Weston | OK | needs to place "input window" suitably; to run wayland apps from the builtin terminal, the native EGL/GLES2 libs must be used -- remove the path to GLS libs from your LD_LIBRARY_PATH |