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object.c
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#include <assert.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include "object.h"
static object_destructor_func_t _destructor_funcs[OBJECT_TYPE_COUNT];
void
object_destructor_set(object_type_t type, object_destructor_func_t func)
{
assert(type != OBJECT_TYPE_COUNT);
_destructor_funcs[type] = func;
}
object_t *
object_new(object_type_t type)
{
assert(type != OBJECT_TYPE_COUNT);
object_t * const object = malloc(sizeof(object_t));
*object = (object_t) {
.type = type,
.as.value = NULL
};
assert(object != NULL);
return object;
}
object_t *
object_integer_new(int value)
{
object_t * const object = object_new(OBJECT_TYPE_INTEGER);
object->as.integer = value;
return object;
}
object_t *
object_string_new(char *value)
{
assert(value != NULL);
object_t * const object = object_new(OBJECT_TYPE_STRING);
object->as.string = value;
return object;
}
object_t *
object_string_copy_new(char *value)
{
assert(value != NULL);
return object_string_new(strdup(value));
}
object_t *
object_symbol_new(char *value)
{
assert(value != NULL);
object_t * const object = object_new(OBJECT_TYPE_SYMBOL);
object->as.symbol = value;
return object;
}
object_t *
object_symbol_copy_new(char *value)
{
assert(value != NULL);
return object_symbol_new(strdup(value));
}
void
object_delete(object_t *object)
{
if (object != NULL) {
object_destructor_func_t const destructor_func =
_destructor_funcs[object->type];
if (destructor_func != NULL) {
destructor_func(object);
}
free(object);
}
}