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Copy pathMonoDevelop.Debugger.Soft.Unity.csproj
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MonoDevelop.Debugger.Soft.Unity.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{42407518-6F18-401E-BDA2-730BE36DFF26}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>MonoDevelop.Debugger.Soft.Unity</RootNamespace>
<AssemblyName>MonoDevelop.Debugger.Soft.Unity</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\monodevelop\main\build\AddIns\MonoDevelop.Debugger.Soft.Unity</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CustomCommands>
<CustomCommands>
<Command type="Execute" command="../monodevelop/main/build/bin/MonoDevelop.exe" workingdir="" pauseExternalConsole="True" />
</CustomCommands>
</CustomCommands>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>false</Optimize>
<OutputPath>obj\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="gtk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="gdk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" />
<Reference Include="glib-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" />
<Reference Include="pango-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" />
<Reference Include="atk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" />
<Reference Include="Mono.Debugger.Soft">
<HintPath>..\monodevelop\main\build\AddIns\MonoDevelop.Debugger.Soft\Mono.Debugger.Soft.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MonoDevelop.Debugger.Soft">
<HintPath>..\monodevelop\main\build\AddIns\MonoDevelop.Debugger.Soft\MonoDevelop.Debugger.Soft.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MonoDevelop.Debugger">
<HintPath>..\monodevelop\main\build\AddIns\MonoDevelop.Debugger\MonoDevelop.Debugger.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Mono.Debugging">
<HintPath>..\monodevelop\main\build\bin\Mono.Debugging.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Mono.Debugging.Soft">
<HintPath>..\monodevelop\main\build\AddIns\MonoDevelop.Debugger.Soft\Mono.Debugging.Soft.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MonoDevelop.Core">
<HintPath>..\monodevelop\main\build\bin\MonoDevelop.Core.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MonoDevelop.Ide">
<HintPath>..\monodevelop\main\build\bin\MonoDevelop.Ide.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Mono.Addins">
<HintPath>..\monodevelop\main\build\bin\Mono.Addins.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Manifest.addin.xml">
<LogicalName>Manifest.addin.xml</LogicalName>
</EmbeddedResource>
<EmbeddedResource Include="gtk-gui\gui.stetic">
<LogicalName>gui.stetic</LogicalName>
</EmbeddedResource>
<EmbeddedResource Include="icons\unity-icon-24.png" />
</ItemGroup>
<ItemGroup>
<Compile Include="iOSOverUsbSupport.cs" />
<Compile Include="UnitySoftDebuggerEngine.cs" />
<Compile Include="UnitySoftDebuggerSession.cs" />
<Compile Include="UnityProjectServiceExtension.cs" />
<Compile Include="gtk-gui\generated.cs" />
<Compile Include="GeneralOptionsPanel.cs" />
<Compile Include="gtk-gui\MonoDevelop.Debugger.Soft.Unity.GeneralOptionsPanel.cs" />
<Compile Include="Util.cs" />
<Compile Include="PlayerConnection.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ProjectExtensions>
<VisualStudio />
</ProjectExtensions>
</Project>