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Hey, I noticed that in the latest RTX 1.2.1 version, some road textures (mostly bridges), some wire fences (they look like full fences, not wire ones, depending on the camera orientation), and the small bushes (side of the road, between roads, etc.) load slower/later than in the previous RTX 1.1.9 version.
Is this possible due to recent changes, or did it happen before, and I just missed it?
It's worth mentioning that I'm using the same setup/config/settings as in version 1.1.9, without Frame Generation.
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