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Description
Environment
- Mod version: 1.2.1
- Game version: GTA IV Complete Edition (1.2.0.59, Steam)
- GPU: RTX 4070 Super
- CPU: Ryzen 7 7800X3D
- RAM: 64 GB
- OS: Windows 11 Home
- Driver: 595.79 (32.0.15.9579)
- Bridge: remix-main+8c7b09b8
- DXVK Runtime: remix-main+57982652
- Display: 5120x1440 (49" ultrawide)
Bug description
NvRemixBridge.exe crashes with Exception 0xc0000005 (access violation) every launch during the game's second D3D9
device creation. The crash is 100% reproducible.
GTA IV creates two D3D9 devices during initialization:
- A thread-safe device (~3s after launch) — succeeds
- A NON thread-safe DeviceEx (~17s later) — succeeds, then module destruction crashes the bridge server
bridge64.log always shows this sequence:
Server side D3D9 Device created successfully!
Server side D3D9 DeviceEx created successfully!
D3D9 Module destroyed.
Exception 0xc0000005 at !
bridge32.log shows the client-side trigger:
Creating a NON thread-safe D3D9 device.
[WndProc][set] Calling WndProc::set(...) without an intermediate unset(). Calling implicitly...
A null pFullscreenDisplayMode was passed to IDirect3D9Ex::CreateDeviceEx().
What I've tried (all produce the same crash)
| Change | Result |
|---|---|
Moved install out of Program Files to C:\SteamLibrary |
Same crash |
| Disabled FusionFix (renamed .asi) | Same crash |
| Removed extra mods (WarcacoRTX, autopbr) — base gta4rtx only | Same crash |
Set threadSafetyPolicy = 1 in bridge.conf |
Crash at different offset, still crashes |
Added -width/-height to commandline.txt |
Same crash |
Set manual_game_resolution = [1920, 1080] |
Same crash |
| Updated driver from 591.74 → 595.79 | Same crash (offset shifted slightly) |
Used _LaunchWithProcessorAffinity_Half_GTA4__Half_Remix.bat |
Same crash |
| Cleared NVIDIA shader caches | Same crash |
| Disabled AMD iGPU in BIOS | Same crash |
Logs
Related Issues
- [1.1.8] Game crashes when loading into the world : "RTX Remix Runtime Error" #66 — Same crash, v1.1.8
- Runtime error when launching the game #63 — Runtime error on launch, unresolved
- RTX Runtime Error #97 — RTX Runtime Error, unresolved
- Bridge Memory read/write error at 00007FF6B3DA7D5D - Remix Server Error NVIDIAGameWorks/rtx-remix#217 — Bridge memory read/write 0xc0000005
- [Runtime Bug]: CarolineMT2 (Metin2) - Crash after loading screen NVIDIAGameWorks/rtx-remix#519 — Crash during DLSS deconstruction masks original issue
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