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pre_build_common.py
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#!/usr/bin/python
# Copyright (c) 2018-2022 Advanced Micro Devices, Inc. All rights reserved.
# Utility Python Script to generate GPA projects on Windows and Linux
import os
import sys
import shutil
import subprocess
import argparse
# Specify the type of Build files to generate
cmake_generator=None
cmake_generator_platforms = ["x86", "x64"]
cmake_generator_configs = ["debug", "release"]
cmake_vs2015_generators = {'x86':'Visual Studio 14 2015', 'x64':'Visual Studio 14 2015 Win64'}
cmake_vs2017_generators = {'x86':'Visual Studio 15 2017', 'x64':'Visual Studio 15 2017 Win64'}
cmake_vs2019_generators = {'x86':'Visual Studio 16 2019', 'x64':'Visual Studio 16 2019'}
cmake_vs2022_generators = {'x86':'Visual Studio 17 2022', 'x64':'Visual Studio 17 2022'}
cmake_make_file_generators = {'x86':'Unix Makefiles', 'x64':'Unix Makefiles'}
cmake_ninja_file_generators = {'x86':'Ninja', 'x64':'Ninja'}
cmake_cmd = "cmake"
verbosity_enabled=False
def log(var):
if verbosity_enabled==True:
print(var)
def generate_project_file_using_cmake(cmake_generator, target_platform,
project_config, additional_cmake_args,
cmake_list_dir, clean, build_file_dir):
# Store the previous working directory
current_working_dir = os.getcwd()
log("Current Directory is " + current_working_dir)
cmake_build_file_dir = "CMakeBuild"
if build_file_dir is not None:
cmake_build_file_dir = build_file_dir
if not os.path.isabs(cmake_build_file_dir):
if sys.platform == "win32" and cmake_generator != "Ninja":
cmake_build_file_dir = os.path.join(cmake_list_dir, cmake_build_file_dir, target_platform)
else:
cmake_build_file_dir = os.path.join(cmake_list_dir, cmake_build_file_dir, target_platform, project_config)
cmake_build_file_dir = os.path.normpath(cmake_build_file_dir)
if clean == True:
shutil.rmtree(cmake_build_file_dir, ignore_errors=True)
log("Deleting directory " + cmake_build_file_dir)
# Create Diretories if it doesn't exist
if False == os.path.isdir(cmake_build_file_dir):
os.makedirs(cmake_build_file_dir)
log("Creating creating " + cmake_build_file_dir)
# Change directory to CMake Build dir
os.chdir(cmake_build_file_dir)
log("Changing directory to " + cmake_build_file_dir)
if target_platform == "x86":
cmake_platform_arg = "-Dbuild-32bit=ON"
architecture = "Win32"
else:
cmake_platform_arg = "-Dbuild-32bit=OFF"
architecture = "x64"
if project_config == "debug":
cmake_config_arg = "-Dbuild-debug=ON"
else:
cmake_config_arg = "-Dbuild-debug=OFF"
print("Running CMake with arguments:")
for args in additional_cmake_args:
print(args)
if cmake_generator == "Visual Studio 16 2019" or cmake_generator == "Visual Studio 17 2022":
cmake_arguments = [cmake_cmd, "-G", cmake_generator, "-A", architecture,"-Dusingscript=ON", cmake_config_arg, cmake_platform_arg]
else:
cmake_arguments = [cmake_cmd, "-G", cmake_generator, "-Dusingscript=ON", cmake_config_arg, cmake_platform_arg]
for args in additional_cmake_args:
cmake_arguments.append(args)
cmake_arguments.append(cmake_list_dir)
log("cmake" + cmake_list_dir)
# Run CMake - Generate projects
if sys.platform == "win32":
cmake_process = subprocess.Popen(cmake_arguments, shell = True)
else:
cmake_process = subprocess.Popen(cmake_arguments)
cmake_process.wait()
sys.stdout.flush()
sys.stderr.flush()
os.chdir(current_working_dir)
if(cmake_process.returncode != 0):
print("ERROR: cmake failed with %d"%cmake_process.returncode)
return False
return True
def define_cmake_arguments():
# parse the command line arguments
script_parser = argparse.ArgumentParser(description="Utility script to generate GPA Unix/Windows projects")
if sys.platform == "win32":
script_parser.add_argument("--vs", default="2019", choices=["2015", "2017", "2019", "2022"], help="specify the version of Visual Studio to be used with this script (default: 2019; overrides --ninja)")
script_parser.add_argument("--ninja", action="store_true", help="generate build files for the Ninja build system")
script_parser.add_argument("--config", choices=["debug", "release"], help="specify the build config for Makefiles (default: both)")
script_parser.add_argument("--platform", choices=["x86", "x64"], help="specify the platform for the project has to be generated (default: both)" )
script_parser.add_argument("--clean", action="store_true", help="delete any directories created by this script")
script_parser.add_argument("--build", action="store", help="GPA Build number")
script_parser.add_argument("--builddir", action="store", help="directory where the build will be performed; if not given as an absolute path then this will be relative to the top-level pre_build script")
if sys.platform == "win32":
script_parser.add_argument("--skipdx11", action="store_true", help="skip DX11 from the CMake generated project")
script_parser.add_argument("--skipdx12", action="store_true", help="skip DX12 from the CMake generated project")
script_parser.add_argument("--skipvulkan", action="store_true", help="skip Vulkan from the CMake generated project")
script_parser.add_argument("--skipopengl", action="store_true", help="skip OpenGL from the CMake generated project")
script_parser.add_argument("--skipopencl", action="store_true", help="skip OpenCL from the CMake generated project")
script_parser.add_argument("--skiptests", action="store_true", help="skip Tests from the CMake generated project")
script_parser.add_argument("--skipsamples", action="store_true", help="skip Samples from the CMake generated project")
script_parser.add_argument("--skipdocs", action="store_true", help="skip Docs from the CMake generated project")
script_parser.add_argument("--nofetch", action="store_true", help="skip fetching repo dependencies")
script_parser.add_argument("--cmakecmd", type=str, default="cmake", help="command to use in place of 'cmake'")
script_parser.add_argument("--verbose", action="store_true", help="Turns on the verbosity of the script'")
script_parser.add_argument("--android", action="store_true", help="CMake will generate project files for android")
script_parser.add_argument("--clang_format", action="store_true", help="run clang-format on source files prior to performing a build")
script_parser.add_argument("--clang_tidy", action="store_true", help="run clang-tidy on source files after a build completes")
script_parser.add_argument("--fix", action="store_true", help="apply fixes suggested by clang-format and/or clang-tidy directly to source files")
script_parser.add_argument("--cleanlint", action="store_true", help="fail and stop a build if clang-format and/or clang-tidy suggests a fix")
return script_parser
def parse_cmake_arguments(cmake_arguments):
cmake_additional_args=[""]
if cmake_arguments.verbose == True:
cmake_additional_args.append("-DCMAKE_VERBOSE_MAKEFILE:BOOL=ON")
if sys.platform == "win32":
if cmake_arguments.skipdx11 == True:
cmake_additional_args.append("-Dskipdx11=ON")
else:
cmake_additional_args.append("-Dskipdx11=OFF")
if cmake_arguments.skipdx12 == True:
cmake_additional_args.append("-Dskipdx12=ON")
else:
cmake_additional_args.append("-Dskipdx12=OFF")
if cmake_arguments.skipvulkan == True:
cmake_additional_args.append("-Dskipvulkan=ON")
else:
cmake_additional_args.append("-Dskipvulkan=OFF")
if cmake_arguments.skipopengl == True:
cmake_additional_args.append("-Dskipopengl=ON")
else:
cmake_additional_args.append("-Dskipopengl=OFF")
if cmake_arguments.skipopencl == True:
cmake_additional_args.append("-Dskipopencl=ON")
else:
cmake_additional_args.append("-Dskipopencl=OFF")
if cmake_arguments.skiptests == True:
cmake_additional_args.append("-Dskiptests=ON")
else:
cmake_additional_args.append("-Dskiptests=OFF")
if cmake_arguments.skipsamples == True:
cmake_additional_args.append("-Dskipsamples=ON")
else:
cmake_additional_args.append("-Dskipsamples=OFF")
if cmake_arguments.skipdocs == True:
cmake_additional_args.append("-Dskipdocs=ON")
else:
cmake_additional_args.append("-Dskipdocs=OFF")
## If platform or config is not provided we will generate projects for both platforms and their both configs
global cmake_generator_platforms
if cmake_arguments.platform == 'x86':
cmake_generator_platforms.remove('x64')
if cmake_arguments.platform == 'x64':
cmake_generator_platforms.remove('x86')
global cmake_generator_configs
if cmake_arguments.config == "debug":
cmake_generator_configs.remove("release")
if cmake_arguments.config == "release":
cmake_generator_configs.remove("debug")
if sys.platform == "win32":
global cmake_generator
if cmake_arguments.vs == "2015":
cmake_generator = cmake_vs2015_generators
if cmake_arguments.vs == "2017":
cmake_generator = cmake_vs2017_generators
elif cmake_arguments.vs == "2019":
cmake_generator = cmake_vs2019_generators
elif cmake_arguments.vs == "2022":
cmake_generator = cmake_vs2022_generators
elif cmake_arguments.ninja:
cmake_generator = cmake_ninja_file_generators
else:
cmake_generator = cmake_vs2019_generators
else:
if cmake_arguments.ninja:
cmake_generator = cmake_ninja_file_generators
else:
cmake_generator = cmake_make_file_generators
global cmake_cmd
cmake_cmd = cmake_arguments.cmakecmd
global verbosity_enabled
verbosity_enabled=cmake_arguments.verbose
# Allow the build tool to emit a 'compile_commands.json' file for tools such as clang-tidy
# Ignored by generators other than Make and Ninja, so no harm in leaving it always on
cmake_additional_args.append("-DCMAKE_EXPORT_COMPILE_COMMANDS=ON")
if cmake_arguments.clang_format == True:
cmake_additional_args.append("-DGPA_RUN_CLANG_FORMAT=ON")
else:
cmake_additional_args.append("-DGPA_RUN_CLANG_FORMAT=OFF")
if cmake_arguments.clang_tidy == True:
cmake_additional_args.append("-DGPA_RUN_CLANG_TIDY=ON")
else:
cmake_additional_args.append("-DGPA_RUN_CLANG_TIDY=OFF")
if cmake_arguments.fix == True:
cmake_additional_args.append("-DGPA_APPLY_LINT_FIXES=ON")
else:
cmake_additional_args.append("-DGPA_APPLY_LINT_FIXES=OFF")
if cmake_arguments.cleanlint == True:
cmake_additional_args.append("-DGPA_REQUIRE_CLEAN_LINT=ON")
else:
cmake_additional_args.append("-DGPA_REQUIRE_CLEAN_LINT=OFF")
return cmake_additional_args