|
1 |
| -import { defineConfig } from 'vitepress' |
| 1 | +import { defineConfig } from "vitepress"; |
2 | 2 |
|
3 | 3 | // https://vitepress.dev/reference/site-config
|
4 | 4 | export default defineConfig({
|
5 |
| - title: "微信小游戏团结/Unity快适配方案", |
| 5 | + title: "微信小游戏团结/Unity快适配", |
6 | 6 | description: "Wechat Mini Game Unity engine adapter documents.",
|
7 | 7 | themeConfig: {
|
8 | 8 | nav: [
|
9 |
| - { text: '主页', link: '/' }, |
10 |
| - { text: '微信小游戏官方文档', link: 'https://developers.weixin.qq.com/minigame/dev/guide/' }, |
| 9 | + { text: "主页", link: "/" }, |
11 | 10 | {
|
12 |
| - text: '帮助', |
| 11 | + text: "微信小游戏官方文档", |
| 12 | + link: "https://developers.weixin.qq.com/minigame/dev/guide/", |
| 13 | + }, |
| 14 | + { |
| 15 | + text: "帮助", |
13 | 16 | items: [
|
14 |
| - { text: '微信开发者社区', link: 'https://developers.weixin.qq.com/community/develop/question' }, |
15 |
| - { text: '客服助手', link: 'https://work.weixin.qq.com/kfid/kfcca4feec277f91616' }, |
| 17 | + { |
| 18 | + text: "微信开发者社区", |
| 19 | + link: "https://developers.weixin.qq.com/community/develop/question", |
| 20 | + }, |
| 21 | + { |
| 22 | + text: "客服助手", |
| 23 | + link: "https://work.weixin.qq.com/kfid/kfcca4feec277f91616", |
| 24 | + }, |
16 | 25 | ],
|
17 | 26 | },
|
18 |
| - { text: '团结引擎', link: 'https://unity.cn/tuanjie/tuanjieyinqing' }, |
| 27 | + { text: "团结引擎", link: "https://unity.cn/tuanjie/tuanjieyinqing" }, |
19 | 28 | ],
|
20 | 29 |
|
21 | 30 | sidebar: [
|
22 | 31 | {
|
23 |
| - text: 'Examples', |
| 32 | + text: "基本信息", |
| 33 | + items: [ |
| 34 | + { text: "简介", link: "/markdown-examples" }, |
| 35 | + { text: "安装与使用", link: "/api-examples" }, |
| 36 | + { text: "入门指南", link: "/api-examples" }, |
| 37 | + { text: "优秀案例", link: "/api-examples" }, |
| 38 | + ], |
| 39 | + }, |
| 40 | + { |
| 41 | + text: "方案概述与兼容性", |
| 42 | + items: [ |
| 43 | + { text: "技术原理", link: "/markdown-examples" }, |
| 44 | + { text: "兼容性评估", link: "/api-examples" }, |
| 45 | + { text: "推荐引擎版本", link: "/api-examples" }, |
| 46 | + ], |
| 47 | + }, |
| 48 | + { |
| 49 | + text: "性能优化", |
| 50 | + items: [ |
| 51 | + { |
| 52 | + text: "性能优化总览", |
| 53 | + link: "", |
| 54 | + }, |
| 55 | + { |
| 56 | + text: "性能优化评估标准", |
| 57 | + link: "", |
| 58 | + }, |
| 59 | + { |
| 60 | + text: "启动性能", |
| 61 | + items: [ |
| 62 | + { |
| 63 | + text: "提升 Unity WebGL 游戏启动速度", |
| 64 | + link: "/markdown-examples", |
| 65 | + }, |
| 66 | + { text: "启动流程与时序", link: "/api-examples" }, |
| 67 | + { |
| 68 | + text: "使用 Loader 进行游游戏加载", |
| 69 | + link: "/markdown-examples", |
| 70 | + }, |
| 71 | + { text: "资源按需加载概述", link: "/api-examples" }, |
| 72 | + { |
| 73 | + text: "使用 AssetBundle 进行资源按需加载", |
| 74 | + link: "/markdown-examples", |
| 75 | + }, |
| 76 | + { |
| 77 | + text: "使用 Addressable 进行资源按需加载", |
| 78 | + link: "/api-examples", |
| 79 | + }, |
| 80 | + { |
| 81 | + text: "使用 AutoStreaming 进行资源按需加载", |
| 82 | + link: "/markdown-examples", |
| 83 | + }, |
| 84 | + { text: "定制启动封面", link: "/api-examples" }, |
| 85 | + { text: "设计启动剧情", link: "/markdown-examples" }, |
| 86 | + { text: "使用预下载功能", link: "/api-examples" }, |
| 87 | + { text: "首场景启动优化", link: "/api-examples" }, |
| 88 | + { text: "使用代码分包工具", link: "/api-examples" }, |
| 89 | + { text: "启动留存数据上报统计", link: "/api-examples" }, |
| 90 | + { text: "最佳实践检测工具", link: "/api-examples" }, |
| 91 | + { text: "微信系统字体", link: "/api-examples" }, |
| 92 | + ], |
| 93 | + }, |
| 94 | + { |
| 95 | + text: "运行性能", |
| 96 | + items: [ |
| 97 | + { text: "优化Unity WebGL的运行性能", link: "/markdown-examples" }, |
| 98 | + { |
| 99 | + text: "使用 Android CPU Profiler 性能调优", |
| 100 | + link: "/api-examples", |
| 101 | + }, |
| 102 | + { |
| 103 | + text: "使用 Unity Profiler 性能调优", |
| 104 | + link: "/markdown-examples", |
| 105 | + }, |
| 106 | + { text: "优化Unity WebGL的内存", link: "/api-examples" }, |
| 107 | + { |
| 108 | + text: "使用ProfilingMemory分析内存", |
| 109 | + link: "/markdown-examples", |
| 110 | + }, |
| 111 | + { text: "压缩纹理优化", link: "/api-examples" }, |
| 112 | + { text: "资源优化工具与建议", link: "/markdown-examples" }, |
| 113 | + { text: "iOS高性能 与 高性能+ 模式", link: "/api-examples" }, |
| 114 | + { text: "优化Unity WebGL的渲染性能", link: "/markdown-examples" }, |
| 115 | + { text: "定制微信小游戏的 URP 管线", link: "/markdown-examples" }, |
| 116 | + { text: "WebGL2.0渲染支持说明", link: "/markdown-examples" }, |
| 117 | + ], |
| 118 | + }, |
| 119 | + ], |
| 120 | + }, |
| 121 | + { |
| 122 | + text: "版本更新与资源部署", |
| 123 | + items: [ |
| 124 | + { text: "小游戏资源部署", link: "/markdown-examples" }, |
| 125 | + { text: "小游戏资源缓存", link: "/api-examples" }, |
| 126 | + { text: "小游戏版本更新", link: "/api-examples" }, |
| 127 | + ], |
| 128 | + }, |
| 129 | + { |
| 130 | + text: "能力适配", |
| 131 | + items: [ |
| 132 | + { text: "WX SDK 平台能力适配", link: "/markdown-examples" }, |
| 133 | + { text: "屏幕适配", link: "/markdown-examples" }, |
| 134 | + { text: "输入法适配", link: "/markdown-examples" }, |
| 135 | + { text: "排行榜与微信关系数据", link: "/markdown-examples" }, |
| 136 | + { text: "后端服务指引", link: "/markdown-examples" }, |
| 137 | + { text: "网络通信适配", link: "/markdown-examples" }, |
| 138 | + { text: "使用水印保护代码包安全", link: "/markdown-examples" }, |
| 139 | + ], |
| 140 | + }, |
| 141 | + { |
| 142 | + text: "调试与异常处理", |
24 | 143 | items: [
|
25 |
| - { text: 'Markdown Examples', link: '/markdown-examples' }, |
26 |
| - { text: 'Runtime API Examples', link: '/api-examples' } |
27 |
| - ] |
28 |
| - } |
| 144 | + { text: "开发错误调试与排查", link: "/markdown-examples" }, |
| 145 | + { text: "现网错误日志上报与排查", link: "/api-examples" }, |
| 146 | + ], |
| 147 | + }, |
| 148 | + { |
| 149 | + text: "其他", |
| 150 | + items: [ |
| 151 | + { text: "技术常见问题QA", link: "/api-examples" }, |
| 152 | + { text: "问题反馈与联系我们", link: "/markdown-examples" }, |
| 153 | + { text: "技术沙龙", link: "/markdown-examples" }, |
| 154 | + ], |
| 155 | + }, |
29 | 156 | ],
|
30 | 157 |
|
31 | 158 | socialLinks: [
|
32 |
| - { icon: 'github', link: 'https://github.com/wechat-miniprogram/minigame-unity-webgl-transform' } |
| 159 | + { |
| 160 | + icon: "github", |
| 161 | + link: "https://github.com/wechat-miniprogram/minigame-unity-webgl-transform", |
| 162 | + }, |
33 | 163 | ],
|
34 | 164 |
|
35 | 165 | search: {
|
36 |
| - provider: 'local', |
37 |
| - } |
| 166 | + provider: "local", |
| 167 | + }, |
38 | 168 | },
|
39 |
| - srcDir: '../', |
40 |
| - base: '/minigame-unity-webgl-transform/', |
41 |
| - outDir: '../docs', |
42 |
| - // ignoreDeadLinks: true, |
43 |
| - lang: 'zh-cn' |
44 |
| -}) |
| 169 | + srcDir: "../", |
| 170 | + base: "/minigame-unity-webgl-transform/", |
| 171 | + outDir: "../docs", |
| 172 | + ignoreDeadLinks: true, |
| 173 | + lang: "zh-cn", |
| 174 | +}); |
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