diff --git a/src/meshes/box.ts b/src/meshes/box.ts index c8968614..b15ea483 100644 --- a/src/meshes/box.ts +++ b/src/meshes/box.ts @@ -285,13 +285,13 @@ export const createBoxMeshWithTangents = ( const tangent = [ constantVal * (deltaUV2[1] * edge1[0] - deltaUV1[1] * edge2[0]), constantVal * (deltaUV2[1] * edge1[1] - deltaUV1[1] * edge2[1]), - constantVal * (deltaUV2[1] * edge1[2] - deltaUV1[1] * edge2[2]) + constantVal * (deltaUV2[1] * edge1[2] - deltaUV1[1] * edge2[2]), ]; const bitangent = [ constantVal * (-deltaUV2[0] * edge1[0] + deltaUV1[0] * edge2[0]), constantVal * (-deltaUV2[0] * edge1[1] + deltaUV1[0] * edge2[1]), - constantVal * (-deltaUV2[0] * edge1[2] + deltaUV1[0] * edge2[2]) + constantVal * (-deltaUV2[0] * edge1[2] + deltaUV1[0] * edge2[2]), ]; //Accumulate tangents and bitangents diff --git a/src/sample/normalMap/main.ts b/src/sample/normalMap/main.ts index 052cd66d..624f3a15 100644 --- a/src/sample/normalMap/main.ts +++ b/src/sample/normalMap/main.ts @@ -1,4 +1,4 @@ -import { mat4, vec3 } from 'wgpu-matrix'; +import { mat4 } from 'wgpu-matrix'; import { makeSample, SampleInit } from '../../components/SampleLayout'; import normalMapWGSL from './normalMap.wgsl'; import { createMeshRenderable } from '../../meshes/mesh';