diff --git a/src/sample/reversedZ/main.ts b/src/sample/reversedZ/main.ts index a5e4adbd..dba7dff0 100644 --- a/src/sample/reversedZ/main.ts +++ b/src/sample/reversedZ/main.ts @@ -705,7 +705,7 @@ const ReversedZ: () => JSX.Element = () => and remap depth range by multiplying an additional matrix to your projection matrix. Related reading: https://developer.nvidia.com/content/depth-precision-visualized - https://thxforthefish.com/posts/reverse_z/ + https://web.archive.org/web/20220724174000/https://thxforthefish.com/posts/reverse_z/ `, gui: true, init,