diff --git a/src/sample/normalMap/main.ts b/src/sample/normalMap/main.ts index b0528e59..95b5914c 100644 --- a/src/sample/normalMap/main.ts +++ b/src/sample/normalMap/main.ts @@ -369,7 +369,7 @@ const NormalMapping: () => JSX.Element = () => makeSample({ name: 'Normal Mapping', description: - 'This example shows how to apply normal maps to a textured mesh.', + "This example demonstrates multiple different methods that employ fragment shaders to achieve additional perceptual depth on a mesh's surface. Demonstrated methods include normal mapping, parallax mapping, and steep parallax mapping.", gui: true, init, sources: [