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Building Electron version on macOS? (SQLite.Interop.dll.dylib issues) #1117
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As said here this is still the case #969 (comment) the issue of cef may be solved but that doesn't solve the issues of our other libraries such as with sqlite, unfortunately they do not offer binaries for mac, they only offer minimal tools to modify existing sqlite databases and only for the x86 platform as seen here on their downloads page. there is also still the issue of none of active contributors or maintainers own the hardware. |
I can look into including x64 |
If that works that would be great. Electron ran under Rosetta is gonna be very slow because of how nodejs works but that seems to be the only way for now until we have all libraries in arm64. |
You need to replace both DLLs. |
You'll also probably encounter issues with the function isDotNetInstalled, I had to workaround past it locally when I built the app |
yup I got the warning too, works in terminal but not when starting the app. |
Also you cannot mix x86_64 with arm64, you'll have either to run VRCX under Rosetta or build the sqlite library from source |
I've added MacOS SQLite DLLs and removed the .NET install check when running under MacOS. |
I'm glad that we now have Electron frontend, which means VRCX is one big step closer to cross-platform.
Now, I was able to build VRCX-Electron.csproject and
rpm run start-electron
, but after starting the app will complain about missing SQLite.Interop.dll.dylib. After a bit searching I found some old threads saying that this dll is particularly problematic on arm64 macOS.Is there a way to get it working on arm64 macOS? I no longer have access to x86_64 Macs, maybe someone can try there too?
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