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Possibility for parameter for how ratings and win chances adjust for uneven teams #130

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@spookybear0

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@spookybear0

I'm using openskill for a game where sometimes we have teams of, for example, 6 vs 7. When making teams we put the better players on the team with the lesser amount of players. Openskill estimates are way off results when dealing with uneven teams. It seems that it values extra players much more than the specific game I'm using for it does.

Does anyone have any insight on how to tune a parameter that makes team disparity less important?

Thanks!

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