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PluginProcessor.cpp
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PluginProcessor.cpp
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/*
==============================================================================
This file contains the basic framework code for a JUCE plugin processor.
==============================================================================
*/
#include "PluginProcessor.h"
#include "PluginEditor.h"
//==============================================================================
PMSynthAudioProcessor::PMSynthAudioProcessor()
#ifndef JucePlugin_PreferredChannelConfigurations
: AudioProcessor (BusesProperties()
#if ! JucePlugin_IsMidiEffect
#if ! JucePlugin_IsSynth
.withInput ("Input", juce::AudioChannelSet::stereo(), true)
#endif
.withOutput ("Output", juce::AudioChannelSet::stereo(), true)
#endif
),
#endif
param (*this, numOperators, numLFOs),
delay (¶m),
reverb (¶m)
{
// add synth voices
for (int i = 0; i < numVoices; i++)
{
synth.addVoice (new PMSynthVoice (¶m));
}
synth.addSound (new PMSynthSound());
}
PMSynthAudioProcessor::~PMSynthAudioProcessor()
{
}
//==============================================================================
const juce::String PMSynthAudioProcessor::getName() const
{
return JucePlugin_Name;
}
bool PMSynthAudioProcessor::acceptsMidi() const
{
#if JucePlugin_WantsMidiInput
return true;
#else
return false;
#endif
}
bool PMSynthAudioProcessor::producesMidi() const
{
#if JucePlugin_ProducesMidiOutput
return true;
#else
return false;
#endif
}
bool PMSynthAudioProcessor::isMidiEffect() const
{
#if JucePlugin_IsMidiEffect
return true;
#else
return false;
#endif
}
double PMSynthAudioProcessor::getTailLengthSeconds() const
{
return 0.0;
}
int PMSynthAudioProcessor::getNumPrograms()
{
return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs,
// so this should be at least 1, even if you're not really implementing programs.
}
int PMSynthAudioProcessor::getCurrentProgram()
{
return 0;
}
void PMSynthAudioProcessor::setCurrentProgram (int index)
{
}
const juce::String PMSynthAudioProcessor::getProgramName (int index)
{
return {};
}
void PMSynthAudioProcessor::changeProgramName (int index, const juce::String& newName)
{
}
//==============================================================================
void PMSynthAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
{
// prepare synthesizer, delay and reverb
synth.setCurrentPlaybackSampleRate (sampleRate);
delay.prepareToPlay (sampleRate);
reverb.prepareToPlay (sampleRate);
}
void PMSynthAudioProcessor::releaseResources()
{
// When playback stops, you can use this as an opportunity to free up any
// spare memory, etc.
}
#ifndef JucePlugin_PreferredChannelConfigurations
bool PMSynthAudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const
{
#if JucePlugin_IsMidiEffect
juce::ignoreUnused (layouts);
return true;
#else
// This is the place where you check if the layout is supported.
// In this template code we only support mono or stereo.
// Some plugin hosts, such as certain GarageBand versions, will only
// load plugins that support stereo bus layouts.
if (layouts.getMainOutputChannelSet() != juce::AudioChannelSet::mono()
&& layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo())
return false;
// This checks if the input layout matches the output layout
#if ! JucePlugin_IsSynth
if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet())
return false;
#endif
return true;
#endif
}
#endif
void PMSynthAudioProcessor::processBlock (juce::AudioBuffer<float>& buffer, juce::MidiBuffer& midiMessages)
{
// process synthesizer, delay and reverb
juce::ScopedNoDenormals noDenormals;
buffer.clear();
synth.renderNextBlock (buffer, midiMessages, 0, buffer.getNumSamples());
delay.processBlock (buffer, buffer.getNumSamples());
reverb.processBlock (buffer, buffer.getNumSamples());
}
//==============================================================================
bool PMSynthAudioProcessor::hasEditor() const
{
return true; // (change this to false if you choose to not supply an editor)
}
juce::AudioProcessorEditor* PMSynthAudioProcessor::createEditor()
{
return new juce::GenericAudioProcessorEditor (*this);
}
//==============================================================================
void PMSynthAudioProcessor::getStateInformation (juce::MemoryBlock& destData)
{
auto state = param.apvts.copyState();
std::unique_ptr<juce::XmlElement> xml (state.createXml());
copyXmlToBinary (*xml, destData);
}
void PMSynthAudioProcessor::setStateInformation (const void* data, int sizeInBytes)
{
std::unique_ptr<juce::XmlElement> xmlState (getXmlFromBinary (data, sizeInBytes));
if (xmlState.get() != nullptr)
{
if (xmlState->hasTagName (param.apvts.state.getType()))
{
param.apvts.replaceState (juce::ValueTree::fromXml (*xmlState));
}
}
}
//==============================================================================
// This creates new instances of the plugin..
juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter()
{
return new PMSynthAudioProcessor();
}