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I have noticed a rendering Bug in my project and I could verify it in your example project using the following setup :
-(void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. self.view.backgroundColor = [UIColor whiteColor]; [...] self.flatPlainButton = [[VBFPopFlatButton alloc]initWithFrame:CGRectMake(200, 100, 22, 22) buttonType:buttonMenuType buttonStyle:buttonPlainStyle animateToInitialState:NO]; self.flatPlainButton.lineThickness = 2.0; self.flatPlainButton.tintColor = [UIColor darkGrayColor]; [self.flatPlainButton addTarget:self action:@selector(flatPlainButtonPressed) forControlEvents:UIControlEventTouchUpInside]; [self.view addSubview:self.flatPlainButton]; }
The text was updated successfully, but these errors were encountered:
I can also confirm this bug.
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I will into it. Thanks for reporting
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I have noticed a rendering Bug in my project and I could verify it in your example project using the following setup :
The text was updated successfully, but these errors were encountered: