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Rendering bug #32

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fruitcoder opened this issue Sep 18, 2015 · 3 comments
Open

Rendering bug #32

fruitcoder opened this issue Sep 18, 2015 · 3 comments

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@fruitcoder
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I have noticed a rendering Bug in my project and I could verify it in your example project using the following setup :

-(void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view, typically from a nib.
    self.view.backgroundColor = [UIColor whiteColor];

[...]
    self.flatPlainButton = [[VBFPopFlatButton alloc]initWithFrame:CGRectMake(200, 100, 22, 22)
                                                       buttonType:buttonMenuType
                                                      buttonStyle:buttonPlainStyle
                                            animateToInitialState:NO];
    self.flatPlainButton.lineThickness = 2.0;
    self.flatPlainButton.tintColor = [UIColor darkGrayColor];
    [self.flatPlainButton addTarget:self
                             action:@selector(flatPlainButtonPressed)
                   forControlEvents:UIControlEventTouchUpInside];
    [self.view addSubview:self.flatPlainButton];
}

renderingbugmenu

@bfeher
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bfeher commented Jan 22, 2016

I can also confirm this bug.

@victorBaro
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Owner

I will into it. Thanks for reporting

@Anatoli-Petrosyants
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Anatoli-Petrosyants commented Jul 21, 2017

Same

img_2632

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4 participants