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Creating new project (following Beefball tutorial) results in multiple missing dependency errors #1687
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Can you open your .csproj file and look at which nuget packages are referenced? It looks like you are referencing MonoGame.Framework.DesktopGL but that is missing. Things to try/do:
I'll be happy to answer questions here, but if you want to join discord I may be able to help more quickly too. |
csproj file:
For the 2nd question, I'm not sure, as I'm new to C# and Visual Studio (not to programming as a whole). This is an out-of-the-box setup for Visual Studio 2022 and Flat Red Ball so I was thinking it's just documentation needing to be updated in some way. Nuget installed sources ("Package source: All"):
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It seems to be a problem restoring nuget packages:
This isn't just a FlatRedBall issue, but seems to be a general configuration issue with Visual Studio. To check your package sources, you can do this:
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I installed all prerequisites from: https://docs.flatredball.com/flatredball
I'm attempting to follow the tutorial for Beefball: ttps://docs.flatredball.com/flatredball/tutorials/beefball/creating-a-glue-project
I cannot get the project to build in Visual Studio 2022 due to these missing packages:
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