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I have updated the documentation with an additional screenshot to show how to set UseContentPipeline to true. Perhaps this is the problem?
I ran a quick test and it worked okay for me:
Something must be different about your setup or your particular steps. Can you verify that you have this value set? Perhaps you can take a screen recording of the problem?
I found this issue by doing the following.
1.) Dragging a FRB supported WAV file onto the "Files" folder of a Screen.
2.) Ran the program in VS.
VS gave me an error saying that the XNB was not found.
I checked the documentation and found this:
https://docs.flatredball.com/flatredball/glue-reference/files/file-types/glue-reference-wav-file-wav#wav-and-xnb-files
However, When i right-click to attempt to rebuild it, that option is not there.
The text was updated successfully, but these errors were encountered: