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Bluetooth support #8
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I have working Bluetooth headset detection support added to the headphone detector, but I had to re-arrange the codebase in order to get it to build with Android Studio. It uses an unprivileged BroadcastReceiver that listens for android.bluetooth.a2dp.profile.action.CONNECTION_STATE_CHANGED and launches / plays Vanilla as appropriate. If I could get a little help building the project, or if you are willing to accept some path re-arrangements, then I would be happy to send over a PR. |
Re-arranging the paths would be fine for me (we can also drop ant and switch to gradle). (Note that i am on vacation right now and only have sporadic internet access, so expect some delays) |
Hi, just checking if this was likely to be incorporated any time? Otherwise might look for another means of implementing |
No pull request was opened yet. Also: in the meantime i switched the project to use gradle: building with Android Studio should now work out of the box. |
Sorry friends - I struggled to correctly convert the project over to Gradle. I will take a look at @adrian-bl's new codebase and see if I can build it before sending over a patch for Bluetooth support. It's been working properly on my personal (hacked up) copy for about 6 weeks now. |
brandonkirsch@ did you find some time to merge your patch into the new project structure? |
As requested in: vanilla-music/vanilla#598
Would be nice if the headset plugged detection worked also with Bluetooth. After disconnecting it stops, but when the headset is reconnected I have to play manually (not really comfortable on motorcycle with BT helmets as you have to stop).
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