Implementing StoreKit, Google Billing, and Stripe Web Payments in Uno Platform #21919
orlandoski
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Hi! I’m evaluating Uno Platform for a project that needs to support subscriptions/payments on iOS, Android, and the Web.
Questions:
1 iOS / Android (In-App Purchases):
What is the current recommended way to implement StoreKit (iOS) and Google Play Billing (Android) in Uno Platform?
Are there official samples or maintained libraries for IAP (especially subscriptions)?
2 Web (WebAssembly):
Can Uno WebAssembly integrate with Stripe (including Apple Pay / Google Pay)?
Or is it recommended to handle payments through a separate Web app?
3 Architecture guidance:
For a product where Web + Stripe is the main payment channel and mobile apps are secondary, does Uno Platform provide a solid path for handling subscription validation across platforms?
Thanks for any clarification or best practices!
Orlando ))
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