I've been looking around, and it looks like Ultralight is the only solution for Web content on Playstation or Switch. So currently it looks like supporting consoles is more trouble than its worth if I'm making a game built using a Web stack.
There are several game engines which are based on Web tech, including Construct, GDevelop, Phaser, etc. And a variety of possible Web based apps in general for consoles.
It would be cool if you provided a prepackaged solution for these use cases, similar to Electron, Tauri, Capacitor, etc. Where you just have to provide the HTML/CSS/JS and Ultralight handles connecting the platform specific video, audio, input, etc. APIs to their Web counterparts.
I've been looking around, and it looks like Ultralight is the only solution for Web content on Playstation or Switch. So currently it looks like supporting consoles is more trouble than its worth if I'm making a game built using a Web stack.
There are several game engines which are based on Web tech, including Construct, GDevelop, Phaser, etc. And a variety of possible Web based apps in general for consoles.
It would be cool if you provided a prepackaged solution for these use cases, similar to Electron, Tauri, Capacitor, etc. Where you just have to provide the HTML/CSS/JS and Ultralight handles connecting the platform specific video, audio, input, etc. APIs to their Web counterparts.