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gaussian_random.cpp
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//-*- mode:C++ ; c-basic-offset: 2 -*-
// DFLib: A library of Bearings Only Target Localization algorithms
// Copyright (C) 2009-2015 Thomas V. Russo
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
// Filename : $RCSfile$
//
// Purpose : This class implements a random number generator that
// returns a random number from a gaussian distribution
// with specified mean and standard deviation
//
// Special Notes :
//
// Creator :
//
// Creation Date :
//
// Revision Information:
// ---------------------
//
// Revision Number: $Revision$
//
// Revision Date : $Date$
//
// Current Owner : $Author$
//-------------------------------------------------------------------------
#ifdef _MSC_VER
#define _CRT_RAND_S
#include <ctime>
#endif
#include <cmath>
#include <cstdlib>
#include "Util_Misc.hpp"
#include "gaussian_random.hpp"
namespace DFLib
{
namespace Util
{
gaussian_random_generator::gaussian_random_generator(double m, double s)
:mean(m),
std_dev(s),
#ifdef _MSC_VER
iff(0),
#endif
use_last(false)
{
}
double gaussian_random_generator::getRandom()
{
double x1, x2, w, y1;
if (use_last) /* use value from previous call */
{
y1 = ysave;
use_last = false;
}
else
{
do
{
x1 = 2.0 * uniformRandom() - 1.0;
x2 = 2.0 * uniformRandom() - 1.0;
w = x1 * x1 + x2 * x2;
} while ( w >= 1.0 );
w = sqrt( (-2.0 * log( w ) ) / w );
y1 = x1 * w;
ysave = x2 * w;
use_last = true;
}
return( mean + y1 * std_dev );
}
/// Returns a random double from a uniform distribution
double gaussian_random_generator::uniformRandom()
{
#ifndef _MSC_VER
return drand48();
#else
double dum;
int j;
if (iff == 0)
{
iff=1;
maxran=RAND_MAX+1.0;
srand(time(NULL));
for (j=0;j<98;++j) dum=rand();
for (j=0;j<98;++j) v[j]=rand();
y=rand();
}
j=98.0*y/maxran;
if (j>97||j<0)
throw(Exception("uniformRandom: This cannot happen."));
y=v[j];
v[j]=rand();
return y/maxran;
#endif
}
}
}