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π Feature Description
I would like the item in a players head slot to be synced with player animations.
Similar to the in-hand items, any item can be used on the head. Playing a player animation makes that item disappear. I'd expect it to work similarly to in-hand items: Add a special bone to the player model, sync the item in the players head to the model animation
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help wantedExtra attention is neededExtra attention is needed