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YATE.pro
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116 lines (101 loc) · 3.2 KB
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QT += core gui network
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
CONFIG += c++11 DISCORD_ENABLED
# You can make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
VERSION = 1.2.1.0
SOURCES += \
analysisviewitem.cpp \
analysisviewmodel.cpp \
analysiswindow.cpp \
discordmanager.cpp \
downloader.cpp \
eeparser.cpp \
filewatcher.cpp \
huntimagegenerator.cpp \
huntinfo.cpp \
huntinfogenerator.cpp \
livefeedbackoverlay.cpp \
logevent.cpp \
main.cpp \
miniz.cpp \
settingsdialog.cpp \
timelineimagegenerator.cpp \
updater.cpp \
yatewindow.cpp \
zipmanager.cpp
SOURCES += \
discord_game_sdk/achievement_manager.cpp \
discord_game_sdk/activity_manager.cpp \
discord_game_sdk/application_manager.cpp \
discord_game_sdk/core.cpp \
discord_game_sdk/image_manager.cpp \
discord_game_sdk/lobby_manager.cpp \
discord_game_sdk/network_manager.cpp \
discord_game_sdk/overlay_manager.cpp \
discord_game_sdk/relationship_manager.cpp \
discord_game_sdk/storage_manager.cpp \
discord_game_sdk/store_manager.cpp \
discord_game_sdk/types.cpp \
discord_game_sdk/user_manager.cpp \
discord_game_sdk/voice_manager.cpp
HEADERS += \
analysisviewitem.h \
analysisviewmodel.h \
analysiswindow.h \
discordmanager.h \
downloader.h \
eeparser.h \
filewatcher.h \
globals.h \
huntimagegenerator.h \
huntinfo.h \
huntinfogenerator.h \
livefeedbackoverlay.h \
logevent.h \
miniz.h \
settingsdialog.h \
timelineimagegenerator.h \
updater.h \
yatewindow.h \
zipmanager.h
HEADERS += \
discord_game_sdk/achievement_manager.h \
discord_game_sdk/activity_manager.h \
discord_game_sdk/application_manager.h \
discord_game_sdk/core.h \
discord_game_sdk/discord.h \
discord_game_sdk/event.h \
discord_game_sdk/ffi.h \
discord_game_sdk/image_manager.h \
discord_game_sdk/lobby_manager.h \
discord_game_sdk/network_manager.h \
discord_game_sdk/overlay_manager.h \
discord_game_sdk/relationship_manager.h \
discord_game_sdk/storage_manager.h \
discord_game_sdk/store_manager.h \
discord_game_sdk/types.h \
discord_game_sdk/user_manager.h \
discord_game_sdk/voice_manager.h
FORMS += \
analysiswindow.ui \
livefeedbackoverlay.ui \
settingsdialog.ui \
yatewindow.ui
RESOURCES = assets/breeze.qrc
CONFIG(release, debug|release):DEFINES += QT_NO_DEBUG_OUTPUT
CONFIG(debug, debug|release) {
message("Debug Mode")
CONFIG += console
}
RC_ICONS = yate.ico
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target
DISTFILES +=
win32:CONFIG(release, debug|release): LIBS += -L$$PWD/discord_game_sdk/lib/x86_64/ -ldiscord_game_sdk.dll
else:win32:CONFIG(debug, debug|release): LIBS += -L$$PWD/discord_game_sdk/lib/x86_64/ -ldiscord_game_sdk.dll
INCLUDEPATH += $$PWD/discord_game_sdk/lib/x86_64
DEPENDPATH += $$PWD/discord_game_sdk/lib/x86_64