What steps will reproduce the problem?
- Roll a warrior, get close to enemy, use Sweeping Strikes http://
www.wowhead.com/spell=12328
- Target yourself
- Use Bladestorm http://www.wowhead.com/spell=46924
Sweeping strikes hit the enemy after every hit of bladestorm. They
shouldn't.
This is an exploit that anybody can use when there are more than 1 target it seems to work well even if is player + player or player+pet the problem is that you can use this as an exploit on one target and this can be a pain in the ass on arena
Suggestion: somehow we need to make this to proc only if thers 2 enemy and you should not count here maybe something like this but im not sure :(
case 12328: // Sweeping Strikes
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_AREA_ENEMY_SRC;
spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_AREA_ENEMY_SRC;
spellInfo->EffectRadiusIndex[0] = 30;
++count;
break;
its not hard to fix but i need your help or suggestion to understand how to fix it so please take a look on it
More info can be found here http://code.google.com/p/trinitycore/issues/detail?id=1821
sorry for copy pasting but it is an important exploit that can be done with this just like master's call
What steps will reproduce the problem?
www.wowhead.com/spell=12328
Sweeping strikes hit the enemy after every hit of bladestorm. They
shouldn't.
This is an exploit that anybody can use when there are more than 1 target it seems to work well even if is player + player or player+pet the problem is that you can use this as an exploit on one target and this can be a pain in the ass on arena
Suggestion: somehow we need to make this to proc only if ther
s 2 enemy and you should not count here maybe something like this but im not sure :(case 12328: // Sweeping Strikes
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_AREA_ENEMY_SRC;
spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_AREA_ENEMY_SRC;
spellInfo->EffectRadiusIndex[0] = 30;
++count;
break;
its not hard to fix but i need your help or suggestion to understand how to fix it so please take a look on it
More info can be found here http://code.google.com/p/trinitycore/issues/detail?id=1821
sorry for copy pasting but it is an important exploit that can be done with this just like master's call