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UnityEditorToolSet

DependencyTool

With this tool, you can assets depend on selected asset(s).

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PlayerPrefsViewer

You can add, delete and mofify playerprefs value via GUI.

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ScriptableObjectFactory

You can create ScriptableObject via GUI instead of writing you own eidtor code.

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AssetPathUtil

You can copy asset(s)'s path in project view or hierarchy path in hierarchy view easily from context menu item;

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GUIDTool

You can get one asset's GUID from menu item and ping a Object with the specified GUID.

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