Command-based player locators are much more lightweight than the mapping mods this currently supports.
Some examples:
In order to allow for agnostic support, the user should be able to set the command that is used, as well as the rule used for extracting coordinates, dimensions, etc.
For example, for /coords {player}, the link config might be:
Command: /coords $p
Coordinate match: Player $p is located at XYZ: $x $y $z on
And for Dory, since nothing matches the text in Coordinate match when permissions disallow location retrieval, it should know to not place a waypoint at that player.
Command-based player locators are much more lightweight than the mapping mods this currently supports.
Some examples:
In order to allow for agnostic support, the user should be able to set the command that is used, as well as the rule used for extracting coordinates, dimensions, etc.
For example, for /coords {player}, the link config might be:
Command:
/coords $pCoordinate match:
Player $p is located at XYZ: $x $y $z onAnd for Dory, since nothing matches the text in Coordinate match when permissions disallow location retrieval, it should know to not place a waypoint at that player.