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ivalue.h
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#pragma once
#include <ATen/core/Scalar.h>
#include <ATen/core/Tensor.h>
#include <ATen/core/TensorImpl.h>
#include <ATen/core/UndefinedTensorImpl.h>
#include <ATen/core/blob.h>
#include <c10/util/intrusive_ptr.h>
#include <ATen/core/thread_pool.h>
#include <type_traits>
namespace c10 {
struct IValue;
namespace ivalue {
template <typename T>
using Shared = c10::intrusive_ptr<T>;
// string
struct CAFFE2_API ConstantString final : c10::intrusive_ptr_target {
private:
const std::string str_;
public:
ConstantString(std::string str)
: str_(std::move(str)) {}
static c10::intrusive_ptr<ConstantString> create(std::string str_);
const std::string & string() const {
return str_;
}
operator const std::string & () const {
return string();
}
CAFFE2_API friend std::ostream& operator<<(
std::ostream& out,
const ConstantString& v);
};
template <typename Elem>
struct C10_EXPORT List : c10::intrusive_ptr_target {
private:
std::vector<Elem> elements_;
public:
typedef Elem ElemType;
List(std::vector<Elem> elements_) : elements_(std::move(elements_)) {}
static c10::intrusive_ptr<List<Elem>> create(std::vector<Elem> elements_) {
return c10::make_intrusive<List<Elem>>(std::move(elements_));
}
const std::vector<Elem>& elements() const {
return elements_;
}
operator const std::vector<Elem>&() const {
return elements();
}
std::vector<Elem>& elements() {
return elements_;
}
operator std::vector<Elem>&() {
return elements();
}
};
struct Future;
struct C10_EXPORT Tuple : public List<IValue> {
using List<IValue>::List;
static c10::intrusive_ptr<Tuple> create(std::vector<IValue> elements_) {
return c10::make_intrusive<Tuple>(std::move(elements_));
}
};
using IntList = List<int64_t>;
using TensorList = List<at::Tensor>;
using DoubleList = List<double>;
using BoolList = List<bool>;
using GenericList = List<IValue>;
}
// IValue is the generic tagged union used by the interpreter to hold
// all value types.
// It is a 16-byte object with an 8-byte payload and an 8-byte tag.
// The tag is currently 4 bytes to determine the type, and 1 byte
// to mark whether that type is a subtype of c10::intrusive_ptr_target and needs
// retain/release calls.
#define TORCH_FORALL_TAGS(_) \
_(None) \
_(Tensor) \
_(Double) \
_(Int) \
_(Bool) \
_(Tuple) \
_(IntList) \
_(DoubleList) \
_(BoolList) \
_(String) \
_(TensorList) \
_(Blob) \
_(GenericList) \
_(Future) \
struct CAFFE2_API IValue final {
IValue()
: payload{0}
, tag(Tag::None)
, is_intrusive_ptr(false) {}
IValue(const IValue& rhs)
: payload(rhs.payload),
tag(rhs.tag),
is_intrusive_ptr(rhs.is_intrusive_ptr) {
if (is_intrusive_ptr) {
c10::raw::intrusive_ptr::incref(payload.as_intrusive_ptr);
}
}
IValue(IValue&& rhs) noexcept : IValue() {
swap(rhs);
}
~IValue() {
if (is_intrusive_ptr) {
c10::raw::intrusive_ptr::decref(payload.as_intrusive_ptr);
}
}
IValue & operator=(IValue && rhs) & noexcept {
IValue(std::move(rhs)).swap(*this); // this also sets rhs to None
return *this;
}
IValue & operator=(IValue const & rhs) & {
IValue(rhs).swap(*this);
return *this;
}
void swap(IValue & rhs) noexcept {
std::swap(payload, rhs.payload);
std::swap(is_intrusive_ptr, rhs.is_intrusive_ptr);
std::swap(tag, rhs.tag);
}
// Accessors for subtypes are arranged together below
// While some of these accessors could be generated through templates,
// we prefer to write them manually for clarity
// Tensor
IValue(at::Tensor t)
: tag(Tag::Tensor), is_intrusive_ptr(t.defined()) {
// Note: the undefined tensor is not refcounted, so while it
// is tagged as a tensor, is_intrusive_ptr is set to false.
// This is not an optional optimization: our incref call
// *will not* do the right thing when called on an
// undefined tensor.
payload.as_intrusive_ptr = t.unsafeReleaseTensorImpl();
}
bool isTensor() const { return Tag::Tensor == tag; }
at::Tensor toTensor() && {
AT_ASSERT(isTensor());
return at::Tensor(moveToIntrusivePtr<at::TensorImpl, at::UndefinedTensorImpl>());
}
at::Tensor toTensor() const & {
AT_ASSERT(isTensor());
return at::Tensor(toIntrusivePtr<at::TensorImpl, at::UndefinedTensorImpl>());
}
const IValue& toIValue() const {
return *this;
}
IValue& toIValue() {
return *this;
}
IValue(caffe2::Blob blob) : tag(Tag::Blob), is_intrusive_ptr(true) {
// TODO (after Tensor merge) If we pass in a Blob holding a Tensor, extract
// and
// store it as a Tensor instead.
payload.as_intrusive_ptr =
c10::make_intrusive<caffe2::Blob>(std::move(blob)).release();
}
bool isBlob() const {
return Tag::Blob == tag;
}
caffe2::Blob& toBlob() & {
AT_ASSERT(isBlob());
return *static_cast<caffe2::Blob*>(payload.as_intrusive_ptr);
}
const caffe2::Blob& toBlob() const& {
AT_ASSERT(isBlob());
return *static_cast<caffe2::Blob*>(payload.as_intrusive_ptr);
}
// Tuple
IValue(c10::intrusive_ptr<ivalue::Tuple> v);
bool isTuple() const { return Tag::Tuple == tag; }
c10::intrusive_ptr<ivalue::Tuple> toTuple() && {
AT_ASSERT(isTuple());
return moveToIntrusivePtr<ivalue::Tuple>();
}
c10::intrusive_ptr<ivalue::Tuple> toTuple() const & {
AT_ASSERT(isTuple());
return toIntrusivePtr<ivalue::Tuple>();
}
// Double
IValue(double d)
: tag(Tag::Double), is_intrusive_ptr(false) {
payload.as_double = d;
}
bool isDouble() const { return Tag::Double == tag; }
double toDouble() const {
AT_ASSERT(isDouble());
return payload.as_double;
}
// Future
IValue(c10::intrusive_ptr<ivalue::Future> v);
bool isFuture() const { return Tag::Future == tag; }
c10::intrusive_ptr<ivalue::Future> toFuture() && {
AT_ASSERT(isFuture());
return moveToIntrusivePtr<ivalue::Future>();
}
c10::intrusive_ptr<ivalue::Future> toFuture() const & {
AT_ASSERT(isFuture());
return toIntrusivePtr<ivalue::Future>();
}
// Int
IValue(int64_t i)
: tag(Tag::Int), is_intrusive_ptr(false) {
payload.as_int = i;
}
// allow you to pass literals (3, 4) without ambiguity
IValue(int32_t i)
: IValue(static_cast<int64_t>(i)) {}
bool isInt() const { return Tag::Int == tag; }
int64_t toInt() const {
AT_ASSERT(isInt());
return payload.as_int;
}
// Bool
IValue(bool b)
: tag(Tag::Bool), is_intrusive_ptr(false) {
payload.as_bool = b;
}
bool isBool() const { return Tag::Bool == tag; }
bool toBool() const {
AT_ASSERT(isBool());
return payload.as_bool;
}
// IntList
IValue(c10::intrusive_ptr<ivalue::IntList> v);
IValue(std::vector<int64_t> v);
IValue(at::ArrayRef<int64_t> v)
: IValue(v.vec()) {}
bool isIntList() const { return Tag::IntList == tag; }
c10::intrusive_ptr<ivalue::IntList> toIntList() && {
AT_ASSERT(isIntList());
return moveToIntrusivePtr<ivalue::IntList>();
}
c10::intrusive_ptr<ivalue::IntList> toIntList() const & {
AT_ASSERT(isIntList());
return toIntrusivePtr<ivalue::IntList>();
}
const std::vector<int64_t>& toIntListRef() const;
const std::vector<double>& toDoubleListRef() const;
const std::vector<bool>& toBoolListRef() const;
const std::vector<at::Tensor>& toTensorListRef() const;
const std::vector<IValue>& toGenericListRef() const;
const std::string& toStringRef() const;
// ConstantString
IValue(c10::intrusive_ptr<ivalue::ConstantString> v);
IValue(std::string v);
bool isString() const { return Tag::String == tag; }
c10::intrusive_ptr<ivalue::ConstantString> toString() && {
AT_ASSERT(isString());
return moveToIntrusivePtr<ivalue::ConstantString>();
}
c10::intrusive_ptr<ivalue::ConstantString> toString() const & {
AT_ASSERT(isString());
return toIntrusivePtr<ivalue::ConstantString>();
}
// DoubleList
IValue(c10::intrusive_ptr<ivalue::DoubleList> v);
IValue(std::vector<double> v);
bool isDoubleList() const { return Tag::DoubleList == tag; }
c10::intrusive_ptr<ivalue::DoubleList> toDoubleList() && {
AT_ASSERT(isDoubleList());
return moveToIntrusivePtr<ivalue::DoubleList>();
}
c10::intrusive_ptr<ivalue::DoubleList> toDoubleList() const & {
AT_ASSERT(isDoubleList());
return toIntrusivePtr<ivalue::DoubleList>();
}
// BoolList
IValue(c10::intrusive_ptr<ivalue::BoolList> v);
IValue(std::vector<bool> v);
bool isBoolList() const { return Tag::BoolList == tag; }
c10::intrusive_ptr<ivalue::BoolList> toBoolList() && {
AT_ASSERT(isBoolList());
return moveToIntrusivePtr<ivalue::BoolList>();
}
c10::intrusive_ptr<ivalue::BoolList> toBoolList() const & {
AT_ASSERT(isBoolList());
return toIntrusivePtr<ivalue::BoolList>();
}
//TensorList
IValue(c10::intrusive_ptr<ivalue::TensorList> v);
IValue(std::vector<at::Tensor> v);
bool isTensorList() const { return Tag::TensorList == tag; }
c10::intrusive_ptr<ivalue::TensorList> toTensorList() && {
AT_ASSERT(isTensorList());
return moveToIntrusivePtr<ivalue::TensorList>();
}
c10::intrusive_ptr<ivalue::TensorList> toTensorList() const & {
AT_ASSERT(isTensorList());
return toIntrusivePtr<ivalue::TensorList>();
}
//GenericList
IValue(c10::intrusive_ptr<ivalue::GenericList> v);
IValue(std::vector<IValue> v);
bool isGenericList() const { return Tag::GenericList == tag; }
c10::intrusive_ptr<ivalue::GenericList> toGenericList() && {
AT_ASSERT(isGenericList());
return moveToIntrusivePtr<ivalue::GenericList>();
}
c10::intrusive_ptr<ivalue::GenericList> toGenericList() const & {
AT_ASSERT(isGenericList());
return toIntrusivePtr<ivalue::GenericList>();
}
// None
bool isNone() const {
return Tag::None == tag;
}
std::string toNone() const {
AT_ASSERT(isNone());
return "None";
}
// Scalar, which gets encoded as either an Int or a Double
IValue(at::Scalar s)
: IValue() {
if(s.isFloatingPoint()) {
*this = s.toDouble();
} else {
*this = s.toLong();
}
}
bool isScalar() const {
return isDouble() || isInt() || isBool();
}
at::Scalar toScalar() const {
if(isDouble())
return toDouble();
else if(isInt())
return toInt();
else if (isBool())
return int(toBool());
throw std::runtime_error("IValue is not a Scalar");
}
// for debugging
std::string tagKind() const {
switch(tag) {
#define DEFINE_CASE(x) case Tag::x: return #x;
TORCH_FORALL_TAGS(DEFINE_CASE)
#undef DEFINE_CASE
}
return "Invalid Tag";
}
// generic v.to<at::Tensor>() implementations
// that can be used in special functions like pop/push
// that use template meta-programming.
// prefer the directly named methods when you can,
// since they are simpler to understand
// Note: if you get linker errors saying one of these is missing,
// change it to ... && = delete; and you will see better error messages for why
// However, we cannot commit this because some compiler versions barf on it.
template<typename T>
T to() &&;
template<typename T>
T to() const &;
template<typename T>
optional<T> toOptional();
// this is a shallow comparison of two IValues to test the object identity
bool isSameIdentity(IValue& rhs);
CAFFE2_API friend std::ostream& operator<<(
std::ostream& out,
const IValue& v);
private:
// NOTE: IValue tags are intentionally private. In the future we may encode
// this value different (e.g. using NaN boxing), and this would make it more
// costly to determine the tag for all types vs just determining if something
// is a particular type. Instead we want clients to use the `isX` methods when
// possible. If for perf. reasons you really, absolutely, must have a jump
// table, then we can revisit this.
enum class Tag : uint32_t {
#define DEFINE_TAG(x) x,
TORCH_FORALL_TAGS(DEFINE_TAG)
#undef DEFINE_TAG
};
template<class T, class NullType = c10::detail::intrusive_target_default_null_type<T>>
c10::intrusive_ptr<T, NullType> moveToIntrusivePtr() {
auto t = c10::intrusive_ptr<T, NullType>::reclaim(static_cast<T*>(payload.as_intrusive_ptr));
clearToNone();
return t;
}
template<typename T, class NullType = c10::detail::intrusive_target_default_null_type<T>>
c10::intrusive_ptr<T, NullType> toIntrusivePtr() const {
auto r = c10::intrusive_ptr<T, NullType>::reclaim(static_cast<T*>(payload.as_intrusive_ptr));
auto p = r;
r.release();
return p;
}
void clearToNone() {
payload.as_int = 0;
tag = Tag::None;
is_intrusive_ptr = false;
}
union {
int64_t as_int;
double as_double;
bool as_bool;
c10::intrusive_ptr_target* as_intrusive_ptr;
} payload;
Tag tag;
bool is_intrusive_ptr;
};
// Future
struct C10_EXPORT ivalue::Future final : c10::intrusive_ptr_target {
private:
c10::intrusive_ptr<Future> intrusive_from_this() {
c10::raw::intrusive_ptr::incref(this); // we are creating a new pointer
// from a raw `this` pointer
// so we need to bump the refcount
// to account for this ownership
return c10::intrusive_ptr<Future>::reclaim(this);
}
public:
void wait() {
if (completed()) {
return;
}
c10::global_work_queue().workOnTasksUntilCompleted(intrusive_from_this());
AT_ASSERT(completed());
}
void markCompleted(IValue value) {
{
// This is not to protect completed_ but to create a barrier
// from possible addCallback() calls
std::unique_lock<std::mutex> lock(mutex_);
AT_ASSERT(!completed());
completed_ = true;
value_ = std::move(value);
}
// There is no need to protect callbacks anymore.
// Once completed_ is set to true, no one can add new callback to the list.
for (auto& callback : callbacks) {
callback();
}
callbacks.clear();
}
// Get the result of the current future.
IValue value() {
std::unique_lock<std::mutex> lock(mutex_);
AT_ASSERT(completed());
return value_;
}
void addCallback(std::function<void(void)> callback) {
std::unique_lock<std::mutex> lock(mutex_);
if (completed()) {
lock.unlock();
callback();
return;
}
callbacks.push_back(callback);
}
// Check if the current future has completed
bool completed() {
return completed_;
}
std::mutex& get_mutex() {
return mutex_;
}
CAFFE2_API friend std::ostream& operator<<(
std::ostream& out,
const Future& v);
private:
std::mutex mutex_;
IValue value_; // when finished the value
std::atomic_bool completed_ = {false}; // is this future complete
std::vector<std::function<void(void)>> callbacks;
};
#undef TORCH_FORALL_TAGS
#define DEFINE_TO(type, method_name) \
template<> \
inline type IValue::to<type>() && { \
return std::move(*this).method_name(); \
} \
template<> \
inline type IValue::to<type>() const & { \
return this->method_name(); \
}
DEFINE_TO(at::Tensor, toTensor)
DEFINE_TO(c10::intrusive_ptr<ivalue::Tuple>, toTuple)
DEFINE_TO(double, toDouble)
DEFINE_TO(int64_t, toInt)
DEFINE_TO(bool, toBool)
DEFINE_TO(c10::intrusive_ptr<ivalue::DoubleList>, toDoubleList)
DEFINE_TO(c10::intrusive_ptr<ivalue::IntList>, toIntList)
DEFINE_TO(c10::intrusive_ptr<ivalue::TensorList>, toTensorList)
DEFINE_TO(c10::intrusive_ptr<ivalue::GenericList>, toGenericList)
DEFINE_TO(c10::intrusive_ptr<ivalue::ConstantString>, toString)
DEFINE_TO(at::Scalar, toScalar)
DEFINE_TO(std::vector<int64_t>, toIntListRef)
DEFINE_TO(std::vector<double>, toDoubleListRef)
DEFINE_TO(std::vector<bool>, toBoolListRef)
DEFINE_TO(std::vector<at::Tensor>, toTensorListRef)
DEFINE_TO(std::vector<IValue>, toGenericListRef)
DEFINE_TO(std::string, toStringRef)
DEFINE_TO(c10::intrusive_ptr<ivalue::Future>, toFuture)
DEFINE_TO(IValue, toIValue)
#undef DEFINE_TO
#define DEFINE_TO_WITH_BODY(type, body) \
template<> \
inline type IValue::to<type>() && { \
body(std::move(*this)); \
} \
template<> \
inline type IValue::to<type>() const & { \
body((*this)); \
}
#define SCALAR_TYPE_BODY(this) return static_cast<at::ScalarType>(this.toInt());
#define LAYOUT_BODY(this) return static_cast<at::Layout>(this.toInt());
#define DEVICE_BODY(this) \
/* NB: const_list might be a move of the vector, so we need to */ \
/* assign it to prevent its deallocation. */ \
auto&& const_list = this.toIntList(); \
const auto& elems = const_list->elements(); \
AT_ASSERT(elems.size() == 2); \
return at::Device(static_cast<at::Device::Type>(elems[0]), elems[1]);
DEFINE_TO_WITH_BODY(at::ScalarType, SCALAR_TYPE_BODY)
DEFINE_TO_WITH_BODY(at::Layout, LAYOUT_BODY)
DEFINE_TO_WITH_BODY(at::Device, DEVICE_BODY)
#undef DEFINE_TO_WITH_BODY
#undef SCALAR_TYPE_BODY
#undef LAYOUT_BODY
#undef DEVICE_BODY
inline IValue::IValue(c10::intrusive_ptr<ivalue::Tuple> v)
: tag(Tag::Tuple), is_intrusive_ptr(true) {
payload.as_intrusive_ptr = v.release();
}
inline IValue::IValue(c10::intrusive_ptr<ivalue::IntList> v)
: tag(Tag::IntList), is_intrusive_ptr(true) {
payload.as_intrusive_ptr = v.release();
}
inline IValue::IValue(std::vector<int64_t> v)
: IValue(ivalue::IntList::create(std::move(v))) {}
inline IValue::IValue(c10::intrusive_ptr<ivalue::ConstantString> v)
: tag(Tag::String), is_intrusive_ptr(true) {
payload.as_intrusive_ptr = v.release();
}
inline IValue::IValue(std::string v)
: IValue(ivalue::ConstantString::create(std::move(v))) {}
inline IValue::IValue(c10::intrusive_ptr<ivalue::DoubleList> v)
: tag(Tag::DoubleList), is_intrusive_ptr(true) {
payload.as_intrusive_ptr = v.release();
}
inline IValue::IValue(std::vector<double> v)
: IValue(ivalue::DoubleList::create(std::move(v))) {}
inline IValue::IValue(c10::intrusive_ptr<ivalue::BoolList> v)
: tag(Tag::BoolList), is_intrusive_ptr(true) {
payload.as_intrusive_ptr = v.release();
}
inline IValue::IValue(std::vector<bool> v)
: IValue(ivalue::BoolList::create(std::move(v))) {}
inline IValue::IValue(c10::intrusive_ptr<ivalue::TensorList> v)
: tag(Tag::TensorList), is_intrusive_ptr(true) {
payload.as_intrusive_ptr = v.release();
}
inline IValue::IValue(std::vector<at::Tensor> v)
: IValue(ivalue::TensorList::create(std::move(v))) {}
inline IValue::IValue(c10::intrusive_ptr<ivalue::GenericList> v)
: tag(Tag::GenericList), is_intrusive_ptr(true) {
payload.as_intrusive_ptr = v.release();
}
inline IValue::IValue(std::vector<IValue> v)
: IValue(ivalue::GenericList::create(std::move(v))) {}
inline IValue::IValue(c10::intrusive_ptr<ivalue::Future> v)
: tag(Tag::Future), is_intrusive_ptr(true) {
payload.as_intrusive_ptr = v.release();
}
inline const std::vector<int64_t>& IValue::toIntListRef() const {
return toIntList()->elements();
}
inline const std::vector<double>& IValue::toDoubleListRef() const {
return toDoubleList()->elements();
}
inline const std::vector<at::Tensor>& IValue::toTensorListRef() const {
return toTensorList()->elements();
}
inline const std::vector<bool>& IValue::toBoolListRef() const {
return toBoolList()->elements();
}
inline const std::vector<IValue>& IValue::toGenericListRef() const {
return toGenericList()->elements();
}
inline const std::string& IValue::toStringRef() const {
return toString()->string();
}
template<typename T>
inline optional<T> IValue::toOptional() {
if (this->isNone()) {
return nullopt;
}
return this->to<T>();
}
inline bool IValue::isSameIdentity(IValue& rhs) {
// We choose to not use memcmp for payload check due to potential random padding characters on union type
// Semantics:
// 1. None is None, False is False, and True is True are all true
// 2. If it is a tensor type, we need to take undefined tensor into account
// 3. Undefined_tensor is None and vice versa should be true
// 4. If it is a reference type (i.e. is_intrusive_ptr), then is is True when the pointed-to object is the same.
// 5. False for all other comparisons.
if (this->isNone() && rhs.isNone()) {
return true;
} else if (this->isBool() && rhs.isBool()) {
// for bool type, do equality check
return this->toBool() == rhs.toBool();
} else if (this->isTensor() && rhs.isTensor()) {
// for tensor type, just check the as_intrusive_ptr since is_intrusive_ptr is false for undefined tensor
return this->payload.as_intrusive_ptr == rhs.payload.as_intrusive_ptr;
} else if (this->isTensor() && rhs.isNone()) {
// special case: undefined tensor and None are the same identity
return !this->is_intrusive_ptr;
} else if (this->isNone() && rhs.isTensor()) {
// special case: undefined tensor and None are the same identity
return !rhs.is_intrusive_ptr;
} else {
// for objects holding in IValue, do shallow compare on pointer address to testify the identity
return this->is_intrusive_ptr && rhs.is_intrusive_ptr
&& this->payload.as_intrusive_ptr == rhs.payload.as_intrusive_ptr;
}
}
} // namespace c10