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Even if its object that will be once created and will just sit there and report to steamvr thats some basestation is connected and be visible with model in game please.
The text was updated successfully, but these errors were encountered:
Sorry, but I don't have plans to add anything more to this. Initializing a controller-type device as a vr::TrackedDeviceClass_TrackingReference is probably all you need to do though.
Even if its object that will be once created and will just sit there and report to steamvr thats some basestation is connected and be visible with model in game please.
The text was updated successfully, but these errors were encountered: