diff --git a/surround360_render/source/calibration/GeometricCalibration.cpp b/surround360_render/source/calibration/GeometricCalibration.cpp index fa73e0d1..fd946b30 100644 --- a/surround360_render/source/calibration/GeometricCalibration.cpp +++ b/surround360_render/source/calibration/GeometricCalibration.cpp @@ -1,3 +1,12 @@ +/** +* Copyright (c) 2016-present, Facebook, Inc. +* All rights reserved. +* +* This source code is licensed under the BSD-style license found in the +* LICENSE_render file in the root directory of this subproject. An additional grant +* of patent rights can be found in the PATENTS file in the same directory. +*/ + #include #include #include diff --git a/surround360_render/source/calibration/GeometricCalibration.h b/surround360_render/source/calibration/GeometricCalibration.h index 1e99034a..65fb6219 100644 --- a/surround360_render/source/calibration/GeometricCalibration.h +++ b/surround360_render/source/calibration/GeometricCalibration.h @@ -1,3 +1,12 @@ +/** +* Copyright (c) 2016-present, Facebook, Inc. +* All rights reserved. +* +* This source code is licensed under the BSD-style license found in the +* LICENSE_render file in the root directory of this subproject. An additional grant +* of patent rights can be found in the PATENTS file in the same directory. +*/ + #include "Camera.h" using namespace surround360; @@ -171,7 +180,7 @@ Camera::Vector3 triangulateNonlinear( } } } - + return world; } diff --git a/surround360_render/source/camera_isp/BinaryFootageFile.cpp b/surround360_render/source/camera_isp/BinaryFootageFile.cpp index 340f590b..9476412d 100644 --- a/surround360_render/source/camera_isp/BinaryFootageFile.cpp +++ b/surround360_render/source/camera_isp/BinaryFootageFile.cpp @@ -1,3 +1,12 @@ +/** +* Copyright (c) 2016-present, Facebook, Inc. +* All rights reserved. +* +* This source code is licensed under the BSD-style license found in the +* LICENSE_render file in the root directory of this subproject. An additional grant +* of patent rights can be found in the PATENTS file in the same directory. +*/ + #include "BinaryFootageFile.h" extern "C" { diff --git a/surround360_render/source/camera_isp/BinaryFootageFile.h b/surround360_render/source/camera_isp/BinaryFootageFile.h index 2f821087..b9aeeb40 100644 --- a/surround360_render/source/camera_isp/BinaryFootageFile.h +++ b/surround360_render/source/camera_isp/BinaryFootageFile.h @@ -1,3 +1,12 @@ +/** +* Copyright (c) 2016-present, Facebook, Inc. +* All rights reserved. +* +* This source code is licensed under the BSD-style license found in the +* LICENSE_render file in the root directory of this subproject. An additional grant +* of patent rights can be found in the PATENTS file in the same directory. +*/ + #pragma once #include diff --git a/surround360_render/source/camera_isp/DngTags.h b/surround360_render/source/camera_isp/DngTags.h index 1003ed0a..6a2a4ca3 100644 --- a/surround360_render/source/camera_isp/DngTags.h +++ b/surround360_render/source/camera_isp/DngTags.h @@ -1,3 +1,12 @@ +/** +* Copyright (c) 2016-present, Facebook, Inc. +* All rights reserved. +* +* This source code is licensed under the BSD-style license found in the +* LICENSE_render file in the root directory of this subproject. An additional grant +* of patent rights can be found in the PATENTS file in the same directory. +*/ + #ifndef DNGTAGS_H #define DNGTAGS_H