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Improve server browser UI
Based on the problems addressed in teeworlds#3161 and the mockups provided in teeworlds#3203. Changes: - Turn server list header into a non-rounded rectangle and use full white transparency when selected - Shorten the width of the Ping column - Remove difficulty icon from browser entries - Add a small margin to gametype icons in browser entries - Make the sorted column more opaque so it's easier to see - Display the "% loaded" message in the middle of the status rect - Alter the colors of friends list entries to make them more vibrant - Make friends list entries more opaque (and nicer to look at) - Use different style headings for sidebar tabs - Add a parameter "Transparent" to DoButton_CheckBox which decides whether a check box's background should be transparent. This is used in the filter tab to remove the look of the weird corners and unfitting opacity on each of the checkboxes. - Use more opacity and rounding for the rects in info and filter tabs - Align text to the right in the "Server details" rect - Remove gametype and difficulty icons in the "Server details" rect - Use wideview style entries by default
1 parent 74ef14a commit 2d37148

4 files changed

Lines changed: 37 additions & 47 deletions

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src/game/client/components/menus.cpp

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -212,13 +212,13 @@ bool CMenus::DoButton_GridHeader(const void *pID, const char *pText, bool Checke
212212
{
213213
if(Checked)
214214
{
215-
pRect->Draw(vec4(0.9f, 0.9f, 0.9f, 0.5f), 5.0f, Corners);
215+
pRect->Draw(vec4(0.9f, 0.9f, 0.9f, 1.0f), 0.0f, Corners);
216216
TextRender()->TextColor(CUI::ms_HighlightTextColor);
217217
TextRender()->TextSecondaryColor(CUI::ms_HighlightTextOutlineColor);
218218
}
219219
else if(UI()->HotItem() == pID)
220220
{
221-
pRect->Draw(vec4(1.0f, 1.0f, 1.0f, 0.5f), 5.0f, Corners);
221+
pRect->Draw(vec4(1.0f, 1.0f, 1.0f, 0.5f), 0.0f, Corners);
222222
}
223223

224224
CUIRect Label;
@@ -234,14 +234,14 @@ bool CMenus::DoButton_GridHeader(const void *pID, const char *pText, bool Checke
234234
return UI()->DoButtonLogic(pID, pRect);
235235
}
236236

237-
bool CMenus::DoButton_CheckBox(const void *pID, const char *pText, bool Checked, const CUIRect *pRect, bool Locked)
237+
bool CMenus::DoButton_CheckBox(const void *pID, const char *pText, bool Checked, const CUIRect *pRect, bool Locked, bool Transparent)
238238
{
239239
if(Locked)
240240
{
241241
TextRender()->TextColor(0.5f, 0.5f, 0.5f, 1.0f);
242242
}
243243

244-
pRect->Draw(vec4(0.0f, 0.0f, 0.0f, 0.25f));
244+
pRect->Draw(vec4(0.0f, 0.0f, 0.0f, Transparent ? 0.0f : 0.25f));
245245

246246
CUIRect Checkbox, Label;
247247
pRect->VSplitLeft(pRect->h, &Checkbox, &Label);

src/game/client/components/menus.h

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -18,6 +18,7 @@
1818
#include <game/client/localization.h>
1919
#include <game/client/ui.h>
2020
#include <game/client/ui_listbox.h>
21+
#include <game/client/ui_rect.h>
2122
#include <game/client/ui_scrollregion.h>
2223

2324
#include "skins.h"
@@ -45,7 +46,7 @@ class CMenus : public CComponent
4546
bool DoButton_Menu(CButtonContainer *pButtonContainer, const char *pText, bool Checked, const CUIRect *pRect, const char *pImageName = 0, int Corners = CUIRect::CORNER_ALL, float Rounding = 5.0f, float FontFactor = 0.0f, vec4 ColorHot = vec4(1.0f, 1.0f, 1.0f, 0.75f), bool TextFade = true);
4647
bool DoButton_MenuTabTop(CButtonContainer *pButtonContainer, const char *pText, bool Checked, const CUIRect *pRect, float Alpha = 1.0f, float FontAlpha = 1.0f, int Corners = CUIRect::CORNER_ALL, float Rounding = 5.0f, float FontFactor = 0.0f);
4748

48-
bool DoButton_CheckBox(const void *pID, const char *pText, bool Checked, const CUIRect *pRect, bool Locked = false);
49+
bool DoButton_CheckBox(const void *pID, const char *pText, bool Checked, const CUIRect *pRect, bool Locked = false, bool Transparent = false);
4950

5051
void DoIcon(int ImageId, int SpriteId, const CUIRect *pRect, const vec4 *pColor = 0);
5152
bool DoButton_GridHeader(const void *pID, const char *pText, bool Checked, int Align, const CUIRect *pRect, int Corners = CUIRect::CORNER_ALL);

src/game/client/components/menus_browser.cpp

Lines changed: 29 additions & 40 deletions
Original file line numberDiff line numberDiff line change
@@ -25,12 +25,12 @@
2525
#include "menus.h"
2626

2727
CMenus::CColumn CMenus::ms_aBrowserCols[] = { // Localize("Server"); Localize("Type"); Localize("Map"); Localize("Players"); Localize("Ping"); - these strings are localized within CLocConstString
28-
{COL_BROWSER_FLAG, -1, " ", -1, 4*16.0f+3*2.0f, 0, {0}, {0}, TEXTALIGN_CENTER},
28+
{COL_BROWSER_FLAG, -1, " ", -1, 3*16.0f+3*2.0f, 0, {0}, {0}, TEXTALIGN_CENTER},
2929
{COL_BROWSER_NAME, IServerBrowser::SORT_NAME, "Server", 0, 310.0f, 0, {0}, {0}, TEXTALIGN_CENTER},
3030
{COL_BROWSER_GAMETYPE, IServerBrowser::SORT_GAMETYPE, "Type", 1, 70.0f, 0, {0}, {0}, TEXTALIGN_CENTER},
3131
{COL_BROWSER_MAP, IServerBrowser::SORT_MAP, "Map", 1, 100.0f, 0, {0}, {0}, TEXTALIGN_CENTER},
3232
{COL_BROWSER_PLAYERS, IServerBrowser::SORT_NUMPLAYERS, "Players", 1, 50.0f, 0, {0}, {0}, TEXTALIGN_CENTER},
33-
{COL_BROWSER_PING, IServerBrowser::SORT_PING, "Ping", 1, 40.0f, 0, {0}, {0}, TEXTALIGN_CENTER},
33+
{COL_BROWSER_PING, IServerBrowser::SORT_PING, "Ping", 1, 30.0f, 0, {0}, {0}, TEXTALIGN_CENTER},
3434
};
3535

3636
CServerFilterInfo CMenus::CBrowserFilter::ms_FilterStandard = {IServerBrowser::FILTER_COMPAT_VERSION|IServerBrowser::FILTER_PURE|IServerBrowser::FILTER_PURE_MAP, 999, -1, 0, {{0}}, {0}, {0}};
@@ -522,11 +522,6 @@ int CMenus::DoBrowserEntry(const void *pID, CUIRect View, const CServerInfo *pEn
522522
UI()->DoTooltip(&pEntry->m_Flags, &Icon, Localize("This server is protected by a password."));
523523
}
524524

525-
Rect.VSplitLeft(Rect.h, &Icon, &Rect);
526-
Icon.Margin(2.0f, &Icon);
527-
DoIcon(IMAGE_LEVELICONS, s_aDifficultySpriteIds[pEntry->m_ServerLevel], &Icon);
528-
UI()->DoTooltip(&pEntry->m_ServerLevel, &Icon, s_aDifficultyLabels[pEntry->m_ServerLevel]);
529-
530525
Rect.VSplitLeft(Rect.h, &Icon, &Rect);
531526
Icon.Margin(2.0f, &Icon);
532527
DoIcon(IMAGE_BROWSEICONS, pEntry->m_Favorite ? SPRITE_BROWSE_STAR_A : SPRITE_BROWSE_STAR_B, &Icon);
@@ -655,6 +650,7 @@ int CMenus::DoBrowserEntry(const void *pID, CUIRect View, const CServerInfo *pEn
655650
CUIRect Icon;
656651
Button.VSplitLeft(Button.h, &Icon, &Button);
657652
Icon.y -= 0.5f;
653+
Icon.Margin(1.6f, &Icon);
658654
DoGameIcon(pEntry->m_aGameType, &Icon);
659655

660656
// gametype text
@@ -876,7 +872,7 @@ void CMenus::RenderServerbrowserServerList(CUIRect View)
876872
}
877873

878874
// list background
879-
View.Draw(vec4(0.0f, 0.0f, 0.0f, 0.25f), 5.0f, CUIRect::CORNER_L);
875+
View.Draw(vec4(0.0f, 0.0f, 0.0f, 0.25f), 0.0f, CUIRect::CORNER_L);
880876
{
881877
int Column = COL_BROWSER_PING;
882878
switch(Config()->m_BrSort)
@@ -898,7 +894,7 @@ void CMenus::RenderServerbrowserServerList(CUIRect View)
898894
CUIRect Rect = View;
899895
Rect.x = CMenus::ms_aBrowserCols[Column].m_Rect.x;
900896
Rect.w = CMenus::ms_aBrowserCols[Column].m_Rect.w;
901-
Rect.Draw(vec4(0.0f, 0.0f, 0.0f, 0.05f));
897+
Rect.Draw(vec4(0.0f, 0.0f, 0.0f, 0.20f), 0.0f);
902898
}
903899

904900
// update selection based on address if it changed
@@ -1224,7 +1220,6 @@ void CMenus::RenderServerbrowserServerList(CUIRect View)
12241220
if(ServerBrowser()->IsRefreshing() && m_ActivePage != PAGE_LAN)
12251221
{
12261222
char aBuf[128];
1227-
Status.HSplitTop(ButtonHeight + SpacingH, 0, &Status);
12281223
str_format(aBuf, sizeof(aBuf), Localize("%d%% loaded"), ServerBrowser()->LoadingProgression());
12291224
UI()->DoLabel(&Status, aBuf, 14.0f, TEXTALIGN_MC);
12301225
}
@@ -1327,7 +1322,7 @@ void CMenus::RenderServerbrowserFriendTab(CUIRect View)
13271322
CUIRect BottomArea;
13281323
const float FontSize = 10.0f;
13291324
static bool s_ListExtended[NUM_FRIEND_TYPES] = { 1, 1, 0 };
1330-
static vec3 s_ListColor[NUM_FRIEND_TYPES] = { vec3(0.5f, 1.0f, 0.5f), vec3(0.4f, 0.4f, 1.0f), vec3(1.0f, 0.5f, 0.5f) };
1325+
static vec3 s_ListColor[NUM_FRIEND_TYPES] = { vec3(0.06f, 0.7f, 0.2f), vec3(0.2f, 0.5f, 1.0f), vec3(0.6f, 0.1f, 0.1f) };
13311326
const float HeaderHeight = UI()->GetListHeaderHeight();
13321327
const float SpacingH = 2.0f;
13331328

@@ -1425,7 +1420,7 @@ void CMenus::RenderServerbrowserFriendTab(CUIRect View)
14251420
bool ButtonResult = UI()->DoButtonLogic(&(s_aFriendButtons[ButtonId%20]), &Rect);
14261421
if(m_lFriendList[i][f].m_pServerInfo)
14271422
UI()->DoTooltip(&(s_aFriendButtons[ButtonId%20]), &Rect, Localize("Double click to join your friend."));
1428-
Rect.Draw(vec4(s_ListColor[i].r, s_ListColor[i].g, s_ListColor[i].b, Inside ? 0.5f : 0.3f));
1423+
Rect.Draw(vec4(s_ListColor[i].r, s_ListColor[i].g, s_ListColor[i].b, Inside ? 0.8f : 0.5f));
14291424
Rect.Margin(2.0f, &Rect);
14301425
Rect.VSplitRight(50.0f, &Rect, &Icon);
14311426

@@ -1598,55 +1593,55 @@ void CMenus::RenderServerbrowserFilterTab(CUIRect View)
15981593

15991594
// server filter
16001595
ServerFilter.HSplitTop(UI()->GetListHeaderHeight(), &FilterHeader, &ServerFilter);
1601-
FilterHeader.Draw(vec4(1, 1, 1, 0.25f), 4.0f, CUIRect::CORNER_T);
1602-
ServerFilter.Draw(vec4(0, 0, 0, 0.15f), 4.0f, CUIRect::CORNER_B);
1596+
FilterHeader.Draw(vec4(0, 0, 0, 0.0f), 4.0f);
1597+
ServerFilter.Draw(vec4(0, 0, 0, 0.35f), 8.0f);
16031598
UI()->DoLabel(&FilterHeader, Localize("Server filter"), FontSize + 2.0f, TEXTALIGN_MC);
16041599

16051600
int NewSortHash = FilterInfo.m_SortHash;
16061601
ServerFilter.HSplitTop(LineSize, &Button, &ServerFilter);
16071602
static int s_BrFilterEmpty = 0;
1608-
if(DoButton_CheckBox(&s_BrFilterEmpty, Localize("Has people playing"), FilterInfo.m_SortHash&IServerBrowser::FILTER_EMPTY, &Button))
1603+
if(DoButton_CheckBox(&s_BrFilterEmpty, Localize("Has people playing"), FilterInfo.m_SortHash&IServerBrowser::FILTER_EMPTY, &Button, false, true))
16091604
NewSortHash ^= IServerBrowser::FILTER_EMPTY;
16101605

16111606
ServerFilter.HSplitTop(LineSize, &Button, &ServerFilter);
16121607
static int s_BrFilterSpectators = 0;
1613-
if(DoButton_CheckBox(&s_BrFilterSpectators, Localize("Count players only"), FilterInfo.m_SortHash&IServerBrowser::FILTER_SPECTATORS, &Button))
1608+
if(DoButton_CheckBox(&s_BrFilterSpectators, Localize("Count players only"), FilterInfo.m_SortHash&IServerBrowser::FILTER_SPECTATORS, &Button, false, true))
16141609
NewSortHash ^= IServerBrowser::FILTER_SPECTATORS;
16151610

16161611
ServerFilter.HSplitTop(LineSize, &Button, &ServerFilter);
16171612
static int s_BrFilterFull = 0;
1618-
if(DoButton_CheckBox(&s_BrFilterFull, Localize("Server not full"), FilterInfo.m_SortHash&IServerBrowser::FILTER_FULL, &Button))
1613+
if(DoButton_CheckBox(&s_BrFilterFull, Localize("Server not full"), FilterInfo.m_SortHash&IServerBrowser::FILTER_FULL, &Button, false, true))
16191614
NewSortHash ^= IServerBrowser::FILTER_FULL;
16201615

16211616
ServerFilter.HSplitTop(LineSize, &Button, &ServerFilter);
16221617
static int s_BrFilterFriends = 0;
1623-
if(DoButton_CheckBox(&s_BrFilterFriends, Localize("Show friends only"), FilterInfo.m_SortHash&IServerBrowser::FILTER_FRIENDS, &Button))
1618+
if(DoButton_CheckBox(&s_BrFilterFriends, Localize("Show friends only"), FilterInfo.m_SortHash&IServerBrowser::FILTER_FRIENDS, &Button, false, true))
16241619
NewSortHash ^= IServerBrowser::FILTER_FRIENDS;
16251620

16261621
ServerFilter.HSplitTop(LineSize, &Button, &ServerFilter);
16271622
static int s_BrFilterBots = 0;
1628-
if(DoButton_CheckBox(&s_BrFilterBots, Localize("Hide bots"), FilterInfo.m_SortHash&IServerBrowser::FILTER_BOTS, &Button))
1623+
if(DoButton_CheckBox(&s_BrFilterBots, Localize("Hide bots"), FilterInfo.m_SortHash&IServerBrowser::FILTER_BOTS, &Button, false, true))
16291624
NewSortHash ^= IServerBrowser::FILTER_BOTS;
16301625

16311626
ServerFilter.HSplitTop(LineSize, &Button, &ServerFilter);
16321627
static int s_BrFilterPw = 0;
1633-
if(DoButton_CheckBox(&s_BrFilterPw, Localize("No password"), FilterInfo.m_SortHash&IServerBrowser::FILTER_PW, &Button))
1628+
if(DoButton_CheckBox(&s_BrFilterPw, Localize("No password"), FilterInfo.m_SortHash&IServerBrowser::FILTER_PW, &Button, false, true))
16341629
NewSortHash ^= IServerBrowser::FILTER_PW;
16351630

16361631
ServerFilter.HSplitTop(LineSize, &Button, &ServerFilter);
16371632
static int s_BrFilterCompatversion = 0;
1638-
if(DoButton_CheckBox(&s_BrFilterCompatversion, Localize("Compatible version"), FilterInfo.m_SortHash&IServerBrowser::FILTER_COMPAT_VERSION, &Button))
1633+
if(DoButton_CheckBox(&s_BrFilterCompatversion, Localize("Compatible version"), FilterInfo.m_SortHash&IServerBrowser::FILTER_COMPAT_VERSION, &Button, false, true))
16391634
NewSortHash ^= IServerBrowser::FILTER_COMPAT_VERSION;
16401635

16411636
ServerFilter.HSplitTop(LineSize, &Button, &ServerFilter);
16421637
const bool Locked = pFilter->Custom() == CBrowserFilter::FILTER_STANDARD;
16431638
static int s_BrFilterPure = 0;
1644-
if(DoButton_CheckBox(&s_BrFilterPure, Localize("Standard gametype"), FilterInfo.m_SortHash&IServerBrowser::FILTER_PURE, &Button, Locked))
1639+
if(DoButton_CheckBox(&s_BrFilterPure, Localize("Standard gametype"), FilterInfo.m_SortHash&IServerBrowser::FILTER_PURE, &Button, Locked, true))
16451640
NewSortHash ^= IServerBrowser::FILTER_PURE;
16461641

16471642
ServerFilter.HSplitTop(LineSize, &Button, &ServerFilter);
16481643
static int s_BrFilterPureMap = 0;
1649-
if(DoButton_CheckBox(&s_BrFilterPureMap, Localize("Standard map"), FilterInfo.m_SortHash&IServerBrowser::FILTER_PURE_MAP, &Button))
1644+
if(DoButton_CheckBox(&s_BrFilterPureMap, Localize("Standard map"), FilterInfo.m_SortHash&IServerBrowser::FILTER_PURE_MAP, &Button, false, true))
16501645
NewSortHash ^= IServerBrowser::FILTER_PURE_MAP;
16511646

16521647
bool UpdateFilter = false;
@@ -1914,8 +1909,8 @@ void CMenus::RenderDetailInfo(CUIRect View, const CServerInfo *pInfo, const vec4
19141909

19151910
CUIRect ServerHeader;
19161911
View.HSplitTop(UI()->GetListHeaderHeight(), &ServerHeader, &View);
1917-
ServerHeader.Draw(vec4(1, 1, 1, 0.25f), 5.0f, CUIRect::CORNER_T);
1918-
View.Draw(vec4(0, 0, 0, 0.15f), 5.0f, CUIRect::CORNER_B);
1912+
ServerHeader.Draw(vec4(0, 0, 0, 0.0f), 5.0f);
1913+
View.Draw(vec4(0, 0, 0, 0.35f), 8.0f);
19191914
UI()->DoLabel(&ServerHeader, Localize("Server details"), FontSize + 2.0f, TEXTALIGN_MC);
19201915

19211916
if(!pInfo)
@@ -1930,7 +1925,8 @@ void CMenus::RenderDetailInfo(CUIRect View, const CServerInfo *pInfo, const vec4
19301925
"Difficulty:" };
19311926

19321927
CUIRect LeftColumn, RightColumn;
1933-
View.VMargin(2.0f, &View);
1928+
View.HMargin(8.0f, &View);
1929+
View.VMargin(8.0f, &View);
19341930
View.VSplitLeft(70.0f, &LeftColumn, &RightColumn);
19351931

19361932
for(unsigned int i = 0; i < sizeof(s_aLabels) / sizeof(s_aLabels[0]); i++)
@@ -1941,31 +1937,24 @@ void CMenus::RenderDetailInfo(CUIRect View, const CServerInfo *pInfo, const vec4
19411937

19421938
// map
19431939
RightColumn.HSplitTop(RowHeight, &Row, &RightColumn);
1944-
UI()->DoLabel(&Row, pInfo->m_aMap, FontSize, TEXTALIGN_LEFT, Row.w, false);
1940+
UI()->DoLabel(&Row, pInfo->m_aMap, FontSize, TEXTALIGN_RIGHT, Row.w, false);
19451941

19461942
// game type
19471943
RightColumn.HSplitTop(RowHeight, &Row, &RightColumn);
1948-
CUIRect Icon;
1949-
Row.VSplitLeft(Row.h, &Icon, &Row);
1950-
Icon.y -= 2.0f;
1951-
DoGameIcon(pInfo->m_aGameType, &Icon);
1952-
UI()->DoLabel(&Row, pInfo->m_aGameType, FontSize, TEXTALIGN_LEFT, Row.w, false);
1944+
UI()->DoLabel(&Row, pInfo->m_aGameType, FontSize, TEXTALIGN_RIGHT, Row.w, false);
19531945

19541946
// version
19551947
RightColumn.HSplitTop(RowHeight, &Row, &RightColumn);
1956-
UI()->DoLabel(&Row, pInfo->m_aVersion, FontSize, TEXTALIGN_LEFT, Row.w, false);
1948+
UI()->DoLabel(&Row, pInfo->m_aVersion, FontSize, TEXTALIGN_RIGHT, Row.w, false);
19571949

19581950
// difficulty
19591951
RightColumn.HSplitTop(RowHeight, &Row, &RightColumn);
1960-
Row.VSplitLeft(Row.h, &Icon, &Row);
1961-
Icon.y -= 2.0f;
1962-
DoIcon(IMAGE_LEVELICONS, s_aDifficultySpriteIds[pInfo->m_ServerLevel], &Icon);
1963-
UI()->DoLabel(&Row, s_aDifficultyLabels[pInfo->m_ServerLevel], FontSize, TEXTALIGN_LEFT, Row.w, false);
1952+
UI()->DoLabel(&Row, s_aDifficultyLabels[pInfo->m_ServerLevel], FontSize, TEXTALIGN_RIGHT, Row.w, false);
19641953
}
19651954

19661955
void CMenus::RenderDetailScoreboard(CUIRect View, const CServerInfo *pInfo, int RowCount, const vec4 &TextColor, const vec4 &TextOutlineColor)
19671956
{
1968-
View.Draw(vec4(0, 0, 0, 0.15f), 5.0f, RowCount > 0 ? CUIRect::CORNER_B|CUIRect::CORNER_TL : CUIRect::CORNER_B);
1957+
View.Draw(vec4(0, 0, 0, 0.35f), 8.0f);
19691958
View.Margin(2.0f, &View);
19701959

19711960
if(!pInfo)
@@ -2093,14 +2082,14 @@ void CMenus::RenderServerbrowserServerDetail(CUIRect View, const CServerInfo *pI
20932082
CUIRect ServerHeader, ServerDetails, ServerScoreboard;
20942083

20952084
// split off a piece to use for scoreboard
2096-
View.HSplitTop(80.0f, &ServerDetails, &ServerScoreboard);
2085+
View.HSplitTop(95.0f, &ServerDetails, &ServerScoreboard);
20972086

20982087
// server details
20992088
RenderDetailInfo(ServerDetails, pInfo, CUI::ms_DefaultTextColor, CUI::ms_DefaultTextOutlineColor);
21002089

21012090
// server scoreboard
21022091
ServerScoreboard.HSplitTop(UI()->GetListHeaderHeight(), &ServerHeader, &ServerScoreboard);
2103-
ServerHeader.Draw(vec4(1, 1, 1, 0.25f), 4.0f, CUIRect::CORNER_T);
2092+
ServerHeader.Draw(vec4(0, 0, 0, 0.0f), 4.0f);
21042093
UI()->DoLabel(&ServerHeader, Localize("Scoreboard"), 12.0f, TEXTALIGN_MC);
21052094
RenderDetailScoreboard(ServerScoreboard, pInfo, 0, CUI::ms_DefaultTextColor, CUI::ms_DefaultTextOutlineColor);
21062095
}

src/game/client/ui.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -936,10 +936,10 @@ float CUI::GetClientIDRectWidth(float FontSize)
936936

937937
float CUI::GetListHeaderHeight() const
938938
{
939-
return ms_ListheaderHeight + (m_pConfig->m_UiWideview ? 3.0f : 0.0f);
939+
return ms_ListheaderHeight + 3.0f;
940940
}
941941

942942
float CUI::GetListHeaderHeightFactor() const
943943
{
944-
return 1.0f + (m_pConfig->m_UiWideview ? (3.0f/ms_ListheaderHeight) : 0.0f);
944+
return 1.0f + (3.0f/ms_ListheaderHeight);
945945
}

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