import {PointCloudLayerDemo} from '@site/src/doc-demos/layers';
The PointCloudLayer
renders a point cloud with 3D positions, normals and colors.
import DeckGL from '@deck.gl/react';
import {PointCloudLayer} from '@deck.gl/layers';
function App({data, viewState}) {
/**
* Data format:
* [
* {position: [-122.4, 37.7, 12], normal: [-1, 0, 0], color: [255, 255, 0]},
* ...
* ]
*/
const layer = new PointCloudLayer({
id: 'point-cloud-layer',
data,
pickable: false,
coordinateSystem: COORDINATE_SYSTEM.METER_OFFSETS,
coordinateOrigin: [-122.4, 37.74],
radiusPixels: 4,
getPosition: d => d.position,
getNormal: d => d.normal,
getColor: d => d.color
});
return <DeckGL viewState={viewState}
layers={[layer]}
getTooltip={({object}) => object && object.position.join(', ')} />;
}
loaders.gl
offers a category of loaders for loading point clouds from standard formats. For example, the following code adds support for LAS/LAZ files:
import {PointCloudLayer} from '@deck.gl/layers';
import {LASLoader} from '@loaders.gl/las';
new PointCloudLayer({
...
mesh: 'path/to/pointcloud.laz',
loaders: [LASLoader]
});
To install the dependencies from NPM:
npm install deck.gl
# or
npm install @deck.gl/core @deck.gl/layers
import {PointCloudLayer} from '@deck.gl/layers';
new PointCloudLayer({});
To use pre-bundled scripts:
<script src="https://unpkg.com/deck.gl@^8.0.0/dist.min.js"></script>
<!-- or -->
<script src="https://unpkg.com/@deck.gl/core@^8.0.0/dist.min.js"></script>
<script src="https://unpkg.com/@deck.gl/layers@^8.0.0/dist.min.js"></script>
new deck.PointCloudLayer({});
Inherits from all Base Layer properties.
- Default:
'pixels'
The units of the point size, one of 'meters'
, 'common'
, and 'pixels'
. See unit system.
- Default:
10
Global radius of all points, in units specified by sizeUnits
(default pixels).
- Default:
true
This is an object that contains material props for lighting effect applied on extruded polygons. Check the lighting guide for configurable settings.
getPosition
(Function, optional) {#getposition}
- Default:
object => object.position
Method called to retrieve the position of each object.
getNormal
(Function|Array, optional) {#getnormal}
- Default:
[0, 0, 1]
The normal of each object, in [nx, ny, nz]
.
- If an array is provided, it is used as the normal for all objects.
- If a function is provided, it is called on each object to retrieve its normal.
getColor
(Function|Array, optional) {#getcolor}
- Default:
[0, 0, 0, 255]
The rgba color is in the format of [r, g, b, [a]]
. Each channel is a number between 0-255 and a
is 255 if not supplied.
- If an array is provided, it is used as the color for all objects.
- If a function is provided, it is called on each object to retrieve its color.