import {ArcLayerDemo} from '@site/src/doc-demos/layers';
The ArcLayer
renders raised arcs joining pairs of source and target coordinates.
import DeckGL from '@deck.gl/react';
import {ArcLayer} from '@deck.gl/layers';
function App({data, viewState}) {
/**
* Data format:
* [
* {
* inbound: 72633,
* outbound: 74735,
* from: {
* name: '19th St. Oakland (19TH)',
* coordinates: [-122.269029, 37.80787]
* },
* to: {
* name: '12th St. Oakland City Center (12TH)',
* coordinates: [-122.271604, 37.803664]
* },
* ...
* ]
*/
const layer = new ArcLayer({
id: 'arc-layer',
data,
pickable: true,
getWidth: 12,
getSourcePosition: d => d.from.coordinates,
getTargetPosition: d => d.to.coordinates,
getSourceColor: d => [Math.sqrt(d.inbound), 140, 0],
getTargetColor: d => [Math.sqrt(d.outbound), 140, 0],
});
return <DeckGL viewState={viewState}
layers={[layer]}
getTooltip={({object}) => object && `${object.from.name} to ${object.to.name}`} />;
}
To install the dependencies from NPM:
npm install deck.gl
# or
npm install @deck.gl/core @deck.gl/layers
import {ArcLayer} from '@deck.gl/layers';
new ArcLayer({});
To use pre-bundled scripts:
<script src="https://unpkg.com/deck.gl@^8.0.0/dist.min.js"></script>
<!-- or -->
<script src="https://unpkg.com/@deck.gl/core@^8.0.0/dist.min.js"></script>
<script src="https://unpkg.com/@deck.gl/layers@^8.0.0/dist.min.js"></script>
new deck.ArcLayer({});
Inherits from all Base Layer properties.
- Default:
false
If true
, create the arc along the shortest path on the earth surface. This option is only effective with data in the LNGLAT
coordinate system.
- Default:
'pixels'
The units of the line width, one of 'meters'
, 'common'
, and 'pixels'
. See unit system.
- Default:
1
The scaling multiplier for the width of each line. This prop is a very efficient way to change the width of all objects, comparing to recalculating the width for each object with getWidth
.
- Default:
0
The minimum line width in pixels. This prop can be used to prevent the line from getting too thin when zoomed out.
- Default:
Number.MAX_SAFE_INTEGER
The maximum line width in pixels. This prop can be used to prevent the line from getting too thick when zoomed in.
getSourcePosition
(Function, optional) {#getsourceposition}
- Default:
object => object.sourcePosition
Method called to retrieve the source position of each object.
getTargetPosition
(Function, optional) {#gettargetposition}
- Default:
object => object.targetPosition
Method called to retrieve the target position of each object.
getSourceColor
(Function|Array, optional) {#getsourcecolor}
- Default:
[0, 0, 0, 255]
The rgba color is in the format of [r, g, b, [a]]
. Each channel is a number between 0-255 and a
is 255 if not supplied.
- If an array is provided, it is used as the source color for all objects.
- If a function is provided, it is called on each object to retrieve its source color.
getTargetColor
(Function|Array, optional) {#gettargetcolor}
- Default
[0, 0, 0, 255]
The rgba color at the target, in r, g, b, [a]
. Each component is in the 0-255 range.
- If an array is provided, it is used as the target color for all objects.
- If a function is provided, it is called on each object to retrieve its target color.
getWidth
(Function|Number, optional) {#getwidth}
- Default:
1
The line width of each object, in units specified by widthUnits
(default pixels).
- If a number is provided, it is used as the line width for all objects.
- If a function is provided, it is called on each object to retrieve its line width.
getHeight
(Function|Number, optional) {#getheight}
- Default:
1
Multiplier of layer height. 0
will make the layer flat.
getTilt
(Function|Number, optional) {#gettilt}
- Default:
0
Use to tilt the arc to the side if you have multiple arcs with the same source and target positions.
In degrees, can be positive or negative (-90 to +90
).