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_posts/2025-10-11-meet-swift-stream-IDE.md

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@@ -5,7 +5,6 @@ If so, then read on, the solution has arrived!
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![1ba82d0d45044d39f5b914f438cfa442](https://github.com/user-attachments/assets/d8a9c454-e172-4a44-8a04-c9a14394dd8b)
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> [!WARNING]
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> TL;DR: a great IDE for hassle-free Swift development, install it [from the marketplace](https://marketplace.visualstudio.com/items?itemName=swiftstream.swiftstream).
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Swift was released in 2014, and I fell in love with it at first sight. In 2016, its source code was open-sourced on GitHub under the Apache 2.0 license, and a fascinating rush began to use it for pretty much anything beyond macOS and Objective-C.
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**My mission is to bring the light**: to bypass all the complexities of environment setup and bring you straight to the enjoyable part – working with code.
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> [!NOTE]
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> There's a good phrase, "**let's give it some love**", and that's exactly what I decided to do.
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To achieve this in 2024, I chose the path of creating an IDE designed to work exclusively inside Docker containers. The goal was one-click setup for a fully-configured environment that stays consistent over time.
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<img width="800" height="333" alt="Swift Stream IDE's page in the VSCode Marketplace" src="https://github.com/user-attachments/assets/f76ea3a5-6c86-497a-8c8b-f4676169a852" />
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> [!NOTE]
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> Unfortunately, VSCodium lacks the Dev Containers extension, which means Swift Stream IDE won't work "out of the box" there.
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### Getting Started
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When you select `Start New Project`, you'll be prompted to enter a project name, a local directory path, and select a project type (stream).
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> The concept is that **Swift Stream IDE** supports multiple streams.
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> Simply select the one you need.
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<img width="777" height="537" alt="The new project creation screen in Swift Stream IDE" src="https://github.com/user-attachments/assets/0765f219-56f9-4792-945c-3933b10bf32d" />
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> On Windows, launch VSCode in WSL2 mode and create your project there.
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> This will prevent any filesystem-related issues.
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By selecting **Open Existing Project**, you can open an existing project. After opening, you'll need to perform an additional setup by clicking the **Setup** button.
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> [!WARNING]
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> Only open a folder that contains a `Package.swift` file.
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<img width="355" height="184" alt="A prompt in Swift Stream IDE indicating that additional setup is required" src="https://github.com/user-attachments/assets/b5b3982b-6f5d-43d7-a765-a5094f6efcc9" />
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<img width="366" height="173" alt="Selecting the type of an existing project in Swift Stream IDE for environment configuration" src="https://github.com/user-attachments/assets/7e0b27c8-70d8-4940-99c2-92d26fcf9fbc" />
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> [!NOTE]
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> If the project is old and wasn't originally created in Swift Stream IDE, some manual configuration might be needed. You can create a new empty project in the IDE for reference and transfer the environment settings from it.
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> Also, if you run into any issues, feel free to reach out in our [Telegram](https://t.me/+t9zXkfjoKNNlY2Ri) or [Discord](https://discord.com/invite/Wh3n86ttRB), we're here to help you get things working.
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<img alt="The container environment setup process in VSCode" src="https://github.com/user-attachments/assets/2813b827-fd28-4e52-a3f6-c4f88ec7f523" />
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> [!NOTE]
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> When creating other projects with the same Swift version, you won't need to download anything again, as **everything is cached in Docker Volumes and reused**.
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> Accordingly, creating a second identical project will be nearly instantaneous.
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- It's easy to track installed dependencies and remove them all at once if you want to start fresh.
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- Containers reuse already installed dependencies, meaning that after the initial setup for the first project, subsequent projects are created instantly.
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> [!NOTE]
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> **Nothing is installed on your host machine, your system remains clean.**
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The IDE's graphical interface provides a convenient one-click method for switching between Swift versions. This action automatically edits the [devcontainer.json](https://code.visualstudio.com/docs/devcontainers/create-dev-container) file, and all you need to do is approve the container rebuild. You can also edit this file manually. If the new language version is already cached in the Docker Volumes, the rebuild will take just a few seconds.

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