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index.js
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89 lines (66 loc) · 2.77 KB
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const { Client, Collection } = require("discord.js");
const { TOKEN, PREFIX } = require("./config");
const chalk = require("chalk");
const fs = require("fs");
const moment = require("moment");
const client = new Client();
client.commands = new Collection();
const commandFiles = fs.readdirSync("./commands");
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
const cooldowns = new Collection();
const timestamp = `[${moment().format("YYYY-MM-DD HH:mm:ss")}]:`;
client
.on("reconnect", () => console.log(timestamp + " Bot reconnecting..."))
.on("error", e => console.error(timestamp + " ERROR: " + e))
.on("warn", info => console.warn(timestamp + " WARN: " + info));
client.on("ready", () => {
console.log(`${timestamp} Logged in as ${chalk.cyan.bold(`${client.user.tag}`)}!`);
client.user.setActivity("the sound of pings", { type: "LISTENING" });
});
client.on("message", async message => {
if (!message.content.startsWith(PREFIX) || message.author.bot) return;
const args = message.content.slice(PREFIX.length).split(/ +/);
const commandName = args.shift().toLowerCase();
const command = client.commands.get(commandName) || client.commands.find(cmd => cmd.aliases && cmd.aliases.includes(commandName));
if (!command) return;
if (command.guildOnly && message.channel.type !== "text") {
return message.reply("I can't execute that command in DMs! Please run this command in a server.");
}
if (command.args && !args.length) {
let reply = `You didn't provide any arguments, ${message.author}!`;
if (command.usage) {
reply += `\nThe correct usage is: \`${PREFIX}${command.name} ${command.usage}\``;
}
return message.channel.send(reply);
}
if (!cooldowns.has(command.name)) {
cooldowns.set(command.name, new Collection());
}
const now = Date.now();
const timestamps = cooldowns.get(command.name);
const cooldownAmount = (command.cooldown || 3) * 1000;
if (!timestamps.has(message.author.id)) {
timestamps.set(message.author.id, now);
setTimeout(() => timestamps.delete(message.author.id), cooldownAmount);
} else {
const expirationTime = timestamps.get(message.author.id) + cooldownAmount;
if (now < expirationTime) {
const timeLeft = (expirationTime - now) / 1000;
return message.reply(`please wait ${timeLeft.toFixed(1)} more second(s) before reusing the \`${command.name}\` command.`);
}
timestamps.set(message.author.id, now);
setTimeout(() => timestamps.delete(message.author.id), cooldownAmount);
}
try {
command.execute(message, args);
console.log(`${timestamp} CMD: ${message.author.tag} ran command ${commandName}`);
}
catch (error) {
console.error(error);
message.reply("an error occurred whilst trying to execute that command!");
}
});
client.login(TOKEN);